Turn Based Combat

Yeah, I know, I was just remeniscing on Divinity

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Yeah, the armor mechanic was stupid and a huge flaw, but as the other nigga pointed out, they have 5e rules now so that won't happen this time around.

>dumbed down version of baldur's gate
>evolution
Retard, how the fuck is DA:O some massive step forward? Just because it's 3D? DA:O doesn't even use 3D in any meaningful way. It's not like you can jump or swim like you can in other 3D games.

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it was fun building a party to be able to burst down armor. going up against a big boss with thousands of armor points and still doing enough damage to destroy the armor and stun them in one turn was so satisfying

Hopefully the DM tools are more popular with this game than what DOS2 had. I'd love to see lots of custom campaigns & assets on the workshop.

based funloving user

What's a good class to play through SotU>HotU

well, they are also making Dark Alliance, I just hope that game lives up to the orignal for a dnd arpg.

I don't think there's really much you can take away from D:AO for the genre aside from the AI management. The game had so little depth that it's crazy. It was similar to Kotor in that it was a crpg that was designed for people that don't play crpgs.

don't care about the "system", either's fine
my fear is that the game will be shit