I think it was because Square was on the peak of FF's popularity back then, so Enix had quite a lot to win by merging with them The mistake was still going through with it even though Square had just released that piece of shit movie that was a clear sign of things to come.
So even after FF7R, this is still Square's best game in the past several years right?
Yes because not a single decision regarding the game design was made by SE but by Armor Project, Horii´s studio
And it fucking shows
It’s interesting to think that all during the 90’s and early 2000’s, FF was heavily praised for its constant innovation and exploring new grounds in JRPGs, while DQ was kind of looked down upon for making the same games over and over.
Nowadays, it seems like most people think FF has turned into a mess, while DQ’s simplicity and sticking to tradition is a welcome breath of fresh air.
It's so sad this game received little attention and lasting presence.
They could have used the momentum to perhaps speed up dev time and get another main game out faster.
Well Enix was a hair away from going totally bankrupt, the merger saved their asses for the most part
Square was dying from the movie
Enix suits saw the opportunity to take over their rival
But then decided to put the Square suits in power of the merger because Enix had ever managed to penetrate the west which is where the big money is
The rest is history
Still doesn't make sense. The SE name slapped on the box of a DQ game has done jack shit for the DQ series. They've always been shit hot in Japan, but get shortchanged on international releases with limited copies being released.
Turns out that a good game is a good game and you dont have to change shit if the formula was already perfect
Megaman 11 was fucking fantastic and it plays like it was made in 87
I think the time they take is fine. They're still putting them out faster than FFs, and they're infinitely better games to boot.
too long. who the fuck wants a 100 hour game