I hate how the Galaxy games are held in low regard on Yas Forums just because you can't do autistic backwards long jump...

that's the first I've heard of it. no reason to remove the mid air leap forward though. and I hate needing to waggle to spin. other than that they're good. 1 is objectively better than 2 though.

> great visuals for the time
> great soundtrack
> memorable levels
> tons of unique mechanics
> actually uses the wii remote well
both galaxies are amazing and the peak of mario

If those are your personal values then it stands to reason. That said, Galaxy only has lacking movement relative to other 3D Marios, it's still well above average compared to the competition at large and even has a leg up on the others with vertical movement due to the spin.

the controls are fucking horrible

2's got better level variety and difficulty curve while 1's mostly just better in aesthetic ways like having a better hub and Rosalina's side story. 2 is definitely the better overall video game but 1 has more "soul", if you will.

Waggle to spin jump was shit and kills your wrist because of how often you have to do it.

Galaxy is the most "hypnotic experience" I've ever had with a videogame, the orchestral mysic, the ethereal graphics and the pace of the gameplay all work together to keep you in a state of awe in trance

>Considering Yas Forumsermins opinion in the first place
It's your fault, retard.

Not really. Crash in every game after 1, Rayman in 2 and 3, and Sonic in every game before Unleashed feel a lot nicer and more agile to control than Galaxy Mario.

>2's got better level variety and difficulty curve

not really. 2 scraps many concepts and ideas that were present in 1, while feeling like it's composed mostly of cutting room floor scraps, which it was. the powerups were the worst the series has seen. (cloud mario is so uninspired)
also, fuck yoshi. just fuck him straight in the earhole.