FF1: A group of adventurers restore the power of four elemental orbs and close an infinite time loop

Play Bravely Default then

based.
ff storylines went to shit

bravely default sucks and doesn't have the level of simplicity that I want, it's crystals (but actually the crystals are really dumb overly thought out nonsense lol subverted!)
4 light warriors was bravely default but way better, better gameplay system, better story, everything. But it still wasn't the simplicity of the crystals.

>FF2: A group of survivors of an Imperial attack join a resistance movement and kill the Emperor, only to face him once more as the King of Hell
the ones who face him as the king of hell are not... survivors.

>refinement
what's there to refine? It was already great

didn't the remakes have all the dead party members fight a heavenly emperor?

I like 8, too, but it isn't without flaws. The one problem that hasn't been solved with 8 is casting spells reduces stats, which discourages spellcasting, and encourages hoarding spells. If there were limits for drawing magic, and a wider variety of magic to junction, I believe that the system could flourish.

You've held on to an unfunny copypasta for 5 years?

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>dead party members
>survivors
user.

This. It's cool to see how different each FF game is. OP is missing 11-15 though. Among others.

Which ff's are the best and should be played? I played 1 back years ago on the gba but didnt know where the fuck to go once i got into the fire level, have played 7 for the first time this last year and it was cool, but i got bored around the time you get to red 13's village, and am currently loving 11 after trying 14 and hating it.

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