The Outer Worlds

It suffers extremely badly from being front-loaded. Edgewater and its area is an interesting start with a fairly decent moral dilemma and a good insight into the weird culture of this universe, without being just a caricature. Groundbreaker loses out on the explorable stuff, but it's tightly packed and has some decent story stuff. Everything else feels like they ran out of time or funds or whatever. Scylla is a wasted opportunity, Monarch is far too big and demands too much time spent on the meh-at-best combat, Byzantium is alright but it's really on the nose. If every planet was like the first, it'd be a decent, if somewhat short alternative to Fallout. As it is right now though, it's kind of disappointing.

>stuck at home
lmao covidiots

Much better but overshadowed because of nearly identical name

Attached: Outer Wilds.jpg (300x168, 11.48K)

It is that. But expect nothing beyond that. Its a game. But the thing that really pissed me off is that all of its little funny details such a being able to kill everyone and npc taking notice of choices you make totally stops being a thing really quickly. I've loved Bethesda rpgs since I was a kid and this is absolutely the bare bones generic rpg of all time. Even people who like say it turns to shit really quickly.

It's TFA of videos games; highly praised at released, but as time when on people realized it was mediocre at best.

From what I know, they had a different designed and/or writer for the first planet, than for everything else. If that's the case, that explains fucking everything.

>overshadowed

didnt this game get a few game of the year award? i'm sure the devs are happy with the final product's reception.

sure, they don't have obsidian/microsoft money backing them, but who the fuck cares

They did. iirc kotor was the same way.

go play disco elysium instead of some soulless nu-fallout clone

I played it in October and had already totally forgotten it ever existed. It's the kind of game that gets posted in "Oh yeah, that happened" threads.