FF7 emulated with CRT filter + Reunion mod for better translation

why are there dark squares all over the place?

What CRT filter is that?

>Upscaled models on top of a stretched pre-rendered background that's blurred with bilinear filtering
Holy SHIT that looks terrible.

That's the dithering, which PS1 games used to give the illusion of having more color depth than they actually did. Your CRT TV would blur the squares together and it would cause the picture to have the illusion of being more color-rich.

there hare no psx versions of ff7 with a completed fixed translation

Attached: Webp.net-gifmaker (3).gif (1172x960, 1.48M)

Not that user, but I'd say it looks more like a DotMatrix shader than a CRT filter. Could be a combination of both.

I replayed one last year, though. At this point, the project is just ironing out the kinks.

romhacking.net/forum/index.php?topic=19709.0

Attached: Final Fantasy VII-0052.png (906x720, 625.4K)

damn boomers and their inferior crt fetish

that's the version that's incomplete after junon lol

Dithering. That screenshot is from before i knew you can adjust it to internal resolution instead of native

Attached: Final Fantasy VII-190709-181120.png (1440x1080, 827.89K)