Doesn't this game have unlimited continues? If it does, then you think a specific room is impossible to complete without dying 3 times.
Post the room.
Doesn't this game have unlimited continues? If it does, then you think a specific room is impossible to complete without dying 3 times.
Post the room.
You could say that about just about any game. Either way, Castlevania III is far from impossible. It's no pushover, though.
Not every game needs to control like Mario or Mega Man.
You have to continue from the beginning of the stage and lose all your checkpoints if you game over, and it only gives you 3 lives. The cheat code ups it to 10, but even that's not enough if you ask me.
>You could say that about just about any game.
Nah.
>Not every game needs to control like Mario or Mega Man
True, but that doesn't translate to using restricted movement. Super Castlevania IV does this right to an extent, giving the player more control.
Nothing you've said contradicts what I said. Post the section that's impossible to complete in 3 tries.
OP, I'm trying to help you here. Give up. If you're already using codes and complaining you will never be able to beat it.
Or since you are using codes and your completion of the game won't be legit anyways you can just savestate every step forward you take without getting hit. Do it journalist style like a true bitch ass.
By that metric I could defend literally every shit game to exist.
I think it's possible but I've never beaten the american version so I don't have the moral ground to call you a casual faggot.
>but that doesn't translate to using restricted movement
Correct. But movement is an aspect of game design, not removed from it. All the obstacles in the Classicvanias revolve around this movement, the same way Pac-Man's level design is built around the way Pac-Man maneuvers at right angles. Meaningful player control is what matters, otherwise you might as well complain that you can't just no-clip through Resident Evil. Games are fundamentally about limitations. That's what makes them games.