What a giant flaming pile of shit this game is

No random encounters either. What a missed opportunity to polish up an old classic but instead they changed everything to appeal to casual fags who never even fucking played the original.

Now that this absolute faggot shill mentions it, what reviewers actually gave that shit reboot a proper review? I saw one from a guy called JayRPG and another one from the British guy from Gamexplain, Jon Cartwright, I think? Any others?

No random encounters with the absolutely worst level design ever too, cause all the "dungeon" areas are nothing but an alternating and endless succession of hallways and battle arenas. It's horrible.

>hey guys I have a splendid idea let's remake the bycicle but also subert everyone's expectation
wait, the wheels are squared
>look at the beautiful saddle
yes but why are the wheels squared
>the new paint is so shiny
does it even work? why would you change something so important?
>95% of the bycicle is still the same
It's not even a bycicle anymore!!
>Oh, what a crybaby! you must be afraid of change!
actually I like the new paint but I can't even ride this thing.
I also think it's shady that you hid the wheels from your marketing campaign
(rides it. it's unwieldy, obviously crashes)
ow. it hurts.
>boomer seething lol
(bleeding) couldn't you just make the wheels round?
>your expectations are unreasonable. Thank you for your purchase, come back soon

Attached: FunctionalChange.jpg (790x483, 40.85K)

We probably won't get a proper review until all the dicksucking dies down like when the Outer Worlds came out and everyone called it the successor to Fallout New Vegas but nobody even talks about TOW meanwhile I'm on like my 17th NV playthrough.

>muh dialogue
Fuck off, the story elements are the least of my complaints. They took five-minute "dungeons" from the original and turned them into hour-long FF13 hallways. Unforgivable, doesn't respect your time.

>us
This isn't reddit, you fucking faggot.

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I didn't say story, dipshit. I said the dialogue was cringe. Reading comprehension much?

>doesn't respect your time
Let's put it this way, fucking Yas Forums respects your time more than this game does.

>cause all the "dungeon" areas are nothing but an alternating and endless succession of hallways and battle arenas. It's horrible.
Don't forget the shitty MMO-tier hub-worlds that are supposed to pass for "towns." It's FF13 hallways connected by shitty MMO hub-worlds. This isn't FF7. This is FF13 loosely based on FF7.

What’s crazier is that after FFXIII they actually tried to make things a bit less linear with 13-2 and LR, hell even FFXV had a couple interesting dungeons

Chapter 8 and 11 feel like a procedural Enter The Gungeon map

I fail to understand what compels people to defend this absolute mess witch such blatant concept design flaws. That's certainly a good analogy.