tbc gave warriors some mitigations from this, druids get some in wotlk, the easy solution is to put on some dps gear
*sips* Heroic Shattered Halls...now THAT was a good dungeon
That's literally how everyone tanks in classic minus the crit immunity because resilience doesn't exist.
One our guilds first heroic Shattered Halls challenge clear the comp was Prot Warrior, Shadow Priest(me), ele/resto Shaman, holy/prot Paladin and Mage.
The paladin picking up stray aggro for the warrior while healing allowed us to be pretty aggressive and it was essentially 2.5 healers with how much healing VE put out before it got nerfed.
Nothing in Wow was hard if you had a guild/group who took it one fight at a time. Now they just fucking floor it and pull the whole dungeon.......WTF healer, keep me up while I tank 200 adds.
Sounds like FF14 dungeons. It's almost like they don't expect anyone to ever pull one group at a time. Pulling huge sections makes it fun as fuck to me as a WHM though.
Heroic arcatraz was pretty lit too
Honestly, my interest in TBC Classic has evaporated ever since vanilla Classic's mage boosting meta took over, and I realized that it'll be 10x worse in TBC with 5v5 team selling and attunement selling on top of the current leveling selling.
Way more people multibox these days too, probably the best hustle will be to have a 5v5 team with multiboxed Shamans and just keep churning out high rated 5s teams to sell
Plus it'll be 2.4.3. We can't go back.
>mind flay ticks for 50% of HP
ehhhhh, I dunno about that one
>running Karazhan for the nth time
>End up wearing a lovely purple dress to get my mitigation/avoidance down, so I actually have rage to work with
>Warlock throws a fit
>"IF HE'S NOT GOING TO TAKE IT SERIOUSLY THEN NEITHER AM I"
>he ragequits the guild
>resulting drama spiral leads to the guild falling apart
What a time
not gonna give those fuckers a dime