There are official sales numbers for Xenoblade 2 and they are well above 1.5 million, don't be retarded.
Why is Xenoblade alive despite selling badly?
I'm pretty damn sure it's profitable. But even if it's not, it's what Monolith wants to work on. Monolith also helps with other franchises, like Zelda and Smash. They're very valuable, so I'm sure a slight loss is worth keeping Monolith happy.
>despite selling badly
Each game sold more than the last, and the last game sold enough to greenlight its sequel. Just because a niche JRPG isn't pulling Pokémon numbers doesn't mean it's selling "badly", you have to adjust your scope and expectations to the type of game and its budget.
Cope more retarded, sales literally don’t matter
>Above 1.5
That's under 2 retard, don't say it sold 2 million when there is no source for it Weebfaggot.
RETARD! Chibi-Robo is dead because Zip Lash sold poorly and it was his last chance, sales literally matter you retarded waifufag. Kill yourself for being this stupid.
Fuck off, Golden Sun fag. You don't want to earn bad rep in here, I warn you
>it sold badly
>only retailer to sell the game in the United States was Gamestop and they knowingly held back product in order to sell it at an inflated price a few months later
it's funny you're aware of Operation Rainfall but about the bullshit gamestop kept pulling with the game. It's absolutely no wonder that this game got a remake considering it NEVER got a proper non-bullshit worldwide release.
>released on Wii but see bullshit i explained earlier
>released digitally on Wii U
>released on New 3DS only carts
>flopped and only sold about 500k
how is this a flop
Why is Yas Forums full of capcom executives nowadays
Xenoblade is first party