You can't play half the dungeons because no one is looking for group for them.
You can't do certain bosses in BRD because they don't drop optimal gear.
World PvP is in general dead, not because of layering, but everyone farming AV in a larger quantity than back in the days.
Raids was exaggerated by retards who was either young fucks who didn't understand the boss mechanics or never played it and are just repeating what others are saying online.
People are more concerned over the overall in-game economy than the community people were shitting out of their mouth.
At least my guild were full of try hards when they hit 60 and never wants to help others and then proceeds to complain when they need help and no one wants to help them instead.
Classic could have been fun if it wasn't for private servers and how the game is fairly solved at this point. The server I play on has players, but most are mages, warlocks or hunters farming dungeons.
Wow classic - why did it fail?
Players being autistic and having everyone already know everything inside and out. For once I actually feel like blizzard did their best trying to make it as authentic as possible and I don’t think they’re to main problem this time round.
>as authentic
>a bfa bloatware
i too remember sharting completely tanking the economy
>i too remember sharting completely tanking the economy
People make it sound like it's a bad thing.
>blizzard did their best trying to make it as authentic as possible
They didn't try shit. Classic had shitloads of changes, layering, crossrealm BGs (yes I know they were in vanilla but only from 1.12, the last patch that lasted only for few months), bigger population caps making world resources way more valuable than they should've been etc. Could go on forever, they fucked up in so many fronts that it's not even funny. TBC is probably going to be the same shit.
>complain about crossrealm bg despite classic being a 1.12+ game
>don't complain about classes being done instead of following the development of classes
It's just so weird how people are cherrypicking stuff.
> the last patch that lasted only for few months
Implying almost 5 months is only a "few months" with no major content update other than getting PvP gear being trivialized.
because retail is much better and nostalgia doesn't make a game good
You thought you wanted it, but you didn't actually want it.
The magic was wearing off for me at around level 45. The initial wave of players making their way through quests into new areas seemed fun. By the time is was 45 people seemed to be crowding towards a meta way of getting XP and the ideal group makeup to get it.