Morriwindfags will defend this

>Cyrodiil being retconned into a typical medieval european fantasy forest rather than a jungle

One of the dumbest complaint from morrowfags because it takes away from the actual issue of Cyrodiil being too culturally homogeneous in Oblivion. There's nothing special about jungles. Cyrodiil should have been divided into at least two major cultural group, Colovians and Nibenese.

I also think Morrowind actually ruined Imperial aesthetics in the long run by focusing on Classical Roman look instead of going for a mix of Medieval Roman and Asian.

Attached: Tiber_Septim_Redguard.png (1440x1080, 2.87M)

There are a few bad apples loitering around who will ask you to fuck with other people for money. It's just a simple test of your character, will you do the noble thing and reject their offer or not.

Medieval Roman aesthetics in TES would have been great because it can mixed with generic semi-realistic Medieval weapons and armor but also with more colorful fantasy elements.

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Everyone knows that oblivion has way better quests than morrowind, so no, only retarded morrwindfags will defend this.

Play new vegas if you want branching paths, morrowind excells at atmosphere, setting, and lore.

there are plenty of options in morrowind quests, just not all of them. there isn't a single game on this earth that has a bunch of different things you can do for every minor quest unless the game has like 50 quests in total. morrowind has hundreds. and besides, there ARE a decent amount of choices for OP's quest.
1. do the quest normally (alternatively, do it but only take the money from the hiding place, leave the ring so he gets to keep that at least)
2. refuse to get involved
3. kill Hrisskar for his bad attitude and corruption, ensuring Fargoth no more visits from him
4. kill Fargoth for holding out (Hrisskar will comment on this if you do it)
5. do the quest but don't return any of the money to Hrisskar and just keep it like a greedy s'wit

>Classical Roman
Nigga are you retarded? The only thing "Classic Roman" was the Imperial armor. The architecture was very Medieval.

The problem with Cyrodiil was that its setting was fucking boring and not unique. An Imperial power living amidst a jungle is certainly more interesting than vast plains and European woods.

>morrowindfags will defend this
>NO, only morrowindfags will defend this

It's also not realistic in any way

No CRPG has that many branching paths for every single side quest.