It's Resident Evil 3. A blatant cash grab cobbled out of RE2 and it feels like it. I don't know why people take such umbrage with the remake when it's just THE EXACT SAME THING as the original.
Code Veronica REMake when
Alright, whats your thoughts on RE3make
It’s good, but it’s too short. The streets section at the beginning should have been twice as long and there should have been a clocktower section at least.
>I don't know why people take such umbrage with the remake when it's just THE EXACT SAME THING as the original.
Because RE3 had Nemesis, and Nemesis justified the rehash cash grab. RE3 Remake only has Nemesis in it for a few minutes.
>Runs
>Leaps
>Pulls you
>Dodges Grenade Rounds
He sure felt like a super version of Mr.X but in the original game he walked more as far as I recall. But then again in the original jill hangs out in the police station for most of the game, and I guess they didn't want that for the second game so soon after 2's remake which mainly takes place in the station too.
If the park area was just as big as the first section that would've made a lot of a difference I think.
Because 2 Remake made the mistake of making Mr. X into Nemesis in all but name since he was always planned to be such. It'd be too much retread.
Have you played the game? Nemesis is in it for at least half of the game - and don't bother making a joke saying 'that's still a few minutes' due to the length of the game. Nemesis is literally chasing you from the beginning until about halfway.
I don't know since the crack isn't out yet
>Nemesis doesn't feel like a persistent threat like the Tyrant because pretty much all him screen time is scripted chase moments or boss battles.
This was a shame - compared to Mr X, Nemesis just didn't feel threatening.
>He sure felt like a super version of Mr. X
For all 30 seconds he's chasing you in real gameplay, sure, but once you get back to the subway after restoring power to it he only shows up for boss fights and "press forward to not die" scripted setpieces.
>But then again in the original jill hangs out in the police station for most of the game
You're in the police station in the Remake longer than you are in the original, where it was just a quick detour to grab Jill's lockpick so you could advance to the next area in the Streets.