Does it excite anyone else that we're STILL learning about gems like SM 64 decades after they were first released?
Does it excite anyone else that we're STILL learning about gems like SM 64 decades after they were first released?
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who cares lol fag
If I never saw or heard anything about SM64 ever again I honestly wouldn't care at all. Move on.
do not reply to retards that think that it's not a bug
Why do you come to this board if you don't like video games? You don't belong here.
>bugged for 20 years.
>ds version is made
>it fixed a lot of stuff, but not that, even if its just a tiny mistake that can be easily fixed.
its called accidental art, they know it looks better than that, and do not give a fuck, it just look better.
LEFT
LEFTLESS
what does it look like in the ds version?
They redid all the stuff and they wouldn't do the same "bug" again, when re-setting up all the new textures.
>Nintendo games are polished!
lmao they can't even do a smoke effect right
youtu.be
different texture, rendered properly
Because the bugged smoke is what everyone saw, if they changed it you would just make a soul vs soulless image with it.
okay, just checked it's something completely different in the ds version.
Guess we'll never find out then, probably even original devs won't remember the intention.
SOUL VS SOULLESS
Just checked, the DS version uses a new smoke cloud looking texture, so it's technically fixed
its interesting in the sense that such a old game is so difficult to break apart that it still can have unknown elements, like that secret coin in dk64, wheras anything in modern games is datamined within the first day or even earlier
It's 100% a bug. The texture is stored in a format that takes up more storage, but is called in an incorrect format in the code.
>intention
the smoke particle's code has it using an incorrect format for the texture, which is why it produces the black garbage pixels rather than the intended image
I'm not a betting man, but I would bet actual, real dollars on it being a very, very simple bug, not some grand masterminded plan to take a properly drawn image and turn it into garbage pixels for "aesthetic effect," when they could have just drawn literal pixels instead
The culture of "I WAS FIRST" takes some of the fun out of life
>ask if people get excited about mario
>some don't give a shit
>wow do you even like bideo games!?? you don't belong here
Both ways look good desu.
>AA: OFF
>AA: ON
Not him, but you didn't even have to come into this thread. You're contributing nothing of value top this discussion
Alright so fuck off then, why are you here ITT
yes, the hidden coin in DK64 was really cool too
Why does mario have crosses in his eyes?
I-is he kill?
soul/souless
How do they knows its an unfixed bug and not intentional?
It's mostly a case of "yeah, that's wrong... but doesn't look bad at all, ship it". A lot of shit can be seen as "wrong" if have no clue about how the game was developed, a ton of shit made on the PS1 and N64 wouldn't even exist if the developers made games only as the official documentation told them to (a lot of the official SDK instructions of the Saturn was wrong to begin with...)
>WOW. THIS VERY MINOR, ALMOST UNNOTICEABLE TEXTURE LOOKS WRONG! THERE'S A FIX FOR IT, LET'S MAKE A SUPER BIG ASS DEAL ABOUT IT!!!!!!!!!!!!!!!
EXTREME FUCKING PEDANT AUTISTS GET THE FUCK OFF MY FUCKING BOARD GOT FUCKING DAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAMNNNNNNNNNNNNNNNITT
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Video game has bug
more news at 11
(especially for early ones on newly developed tech)
I honestly cant tell if soul vs soulless faggots are shitposting ironically or not.
Left actually looks better. Right didn't age well.