so that is why i didn't like it
The combat is mediocre but the open world is amazing
I love how you idiots always shit on popular games that objectively do open world right and never put forward your own examples of better open world games.
All in the name of tearing down every single video game in existence. Soon no game will be considered good.
>the open world is amazing
>villages are copy/pasted
>"go kill this monster for the 3,700'th time" bulletin boards
>monsters and aggressive animals especially dogs and wolves expertly dodge sword attacks and counter
>loot is trash everywhere you find it
>environment colors are way too saturated at certain times of day
lol ok
Open world games feel pointless when the world doesn't challenge you. Breath of the Wild, for example--and to bring up a popular example--gives you a multitude of options with which to traverse the world so that you at least feel engaged by the world. You occasionally need to plan out your climbs and account for your stamina and other such things. Even GTA is more engaging than TW3's open-world, because you need to drive everywhere and that at least requires your attention.
Meanwhile, TW3 has auto-run when on your horse while on trails.
No, your favorite game is, because its loaded up with pro-gay shit lol
>Combat is just not fun
>Subpar voice acting
>Swamp monsters everywhere
>Hunt quests which are literally just the same thing over and over again
Everything about this game is ass, why this mediocre game is highly praised as GOAT and countless peoples favorite is beyond me.
The open world in W3 is actually garbage and there was no reason to have it. If anything, it held the game back.
White Orchard and Kaer Morhen are by far the tightest and most satisfyting areas when it comes to size/content ratio. And that's because they are available only at set moments in the story. Skellige, Novigrad and Velen are all available at all times during your game. Yes, you can actually skip everything and just go to Skellige right away as soon as you left WO, if you have the money for ship. There is some dialogue changes if you do that but not that much. But almost no one will do that.
I am pretty sure that easily 99%+ of players did the game in the Velen > Novigrad > Skellige order and even did this when replaying the game.
If Witcher 3 had the structure of 1 and 2 and those hubs were restricted to different Acts, nobody would actually notice much of a difference. If anything it would allow for some intense changes and differences in map etc. depending on your choices and for more dynamic and tightly woven world.
For now W3 open world feels more like a theme park ride where every place is a separated mini-story unrelated to everything else instead of a living place.
>The combat is mediocre
The combat against monster is mediocre. Outright bad, even.
Combat against a bunch of human NPC is actually pretty damn fine. Rolling around is useless in that situation, and you have to rely on well timed dodge and parry, all the while keeping an eye on arrows flying at you. Deflecting arrows with a well timed parry is pretty satisfying. Then you bomb, chop, dodge, swing, parry, decapitate, parry again and igni the shit out of that last two ennemies.