Until VR gets to the level of Ready Player One or Sword Art Online, it will continue to be a gimmick

Until VR gets to the level of Ready Player One or Sword Art Online, it will continue to be a gimmick.

It's good that the development is picking up speed, but we're decades from seeing anything worth owning.

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KINO

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isnt sword art online some non-vr jap MMO, what does that have to do with VR

The absolute state of Yas Forums zoomers.

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VR isn't for video games, just a bonus. Its uses for education and commercial purposes are already vast and will only build from here

I do agree that current game implementation is a little awkward right now though. We need truly tetherless sets and someway to enable endless locomotion in limited space

>non-vr jap MMO
its a fictional VR japanese MMO from an anime that has since had some spin off games. a lot like dot hack

Fuck off, I'm having fun.

>Until VR gets to the level of Ready Player One or Sword Art Online
so never

>ready player one
>world dominating mega corp ISPs
found the commiecast employee

The truth is motion games killed vr

A simple headset that tracks is all that was needed.