Yes Man at least has the lore explanation of being a program that can inhabit a new securitron body whenever its previous one is destroyed
Fallout 1
What happened here?
What is OP going on about?
>A good RPG gives you alternate means of completing the main quest without the need for NPCs
>A bad RPG Forces you to follow the story one way and does not allow you to do so on your own.
It's still a GAME, and a roleplaying game- there's a covenant between the player and the Game Master- you play in his game, and you try to play within the structures.
In no DnD/D10/ANYTHING game I've ever roleplayed in, do you have ultimate freedom to just murder anyone and destroy an entire town for fun, and expect the story to not get derailed.
Honestly, if players do that shit, they should expect to die- just have the camera go dark, and say 'eventually, the town guard got a few lucky shots, and killed you all, overwhelming you with numbers.".
Either that or, generally the GM ends the story, guys, and goes "This isnt what I had planned, so, let's wrap it up here, you totally derailed the campaign - and became crazy murderers instead of heroes."
I hope you realize this is a Fallout thread.
I once killed the entire railroad half way through their quest unmodded
Yes, but my point is that you cant expect ultimate freedom and a good story. It's still a game, and a game has rules. There's parallels to GM'ing here, and the developers arent God.
You have to sometimes paint in the lines to make a good picture.
French got really fucked up after HotStreets got canceled didn't he
>ultimate freedom and a good story
Fallout 4 has neither. I
Just let the character be unable to progress in the story, there's no problem with that.