>NOOOOOOOOOOOOOO YOU ARE SUPPOSED TO BEAT BOSSES ON YOUR FIRST TRY
yikes
What game has better and more intense boss fights than pic related? Serious question. I've already played Ninja Gaiden
SMT 3: Nocturne.
>literally a boss pattern learning simulator
Exactly, that's why everyone loves it. Like Monster Hunter, SMT series, Ninja Gaiden, DMC etc.
Eh. DMC5 had decent boss fights but the ending Vergil fight left a sour taste in my mouth. Its too similar to the DMC3 fight to be really all that special. Its also disappointingly easy as hell.
How do we improve Sekiro 2? I'm thinking more aggressive enemies with feints and that try to outsmart you, enemies who can grapple to you or away from you, and more mobility overall. Make correct movement just as important as correct swordsmanship because footwork IS swordsmanship. Strategy+Reaction time = Ultimate action game.
I just want outfits.
Bloodborne
Better side quests, more main weapons, like naginata, glaive, chain & sickle or something, more interesting story and lore.
>you only get maybe like 15 min downtime between the constant boss fights
I spent hours just exploring the areas and farming items between bossfights, exploring for secrets and enjoying the environments. Zoomers who just +forward past everything interesting then complain need not apply.
>Sekiro had better boss fights than Furi
I loved Sekiro, but come on.