What game has better and more intense boss fights than pic related? Serious question. I've already played Ninja Gaiden

What game has better and more intense boss fights than pic related? Serious question. I've already played Ninja Gaiden.

Attached: sekiro4.png (408x480, 309.95K)

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Super Mario Bros 2

Bloodborne

Furi

nothing
slow as fuck and only dlc have good bosses
gherman is kino

Already played it. Sekiro had better boss fights.

Already played it. Sekiro had better boss fights.

>literally a boss pattern learning simulator
>you only get maybe like 15 min downtime between the constant boss fights
>find a boss, die instantly, repeat until you can predict and counter each of its attacks
>retards go "final boss took me a whole week to beat wow le hard game so epic git gud casuls xDDD"
Hate this game and this recent trend in From's releases.

When is the next big steam sale? thinking about buying this

youtube.com/watch?v=eY6BATNOMOA

Literally on sale right now until Apr 19.

But if you're really poor then just pirate it, it's a singleplayer only game with no online features whatsoever.

>NOOOOOOOOOOOOOO YOU ARE SUPPOSED TO BEAT BOSSES ON YOUR FIRST TRY
yikes

SMT 3: Nocturne.

>literally a boss pattern learning simulator

Exactly, that's why everyone loves it. Like Monster Hunter, SMT series, Ninja Gaiden, DMC etc.

Eh. DMC5 had decent boss fights but the ending Vergil fight left a sour taste in my mouth. Its too similar to the DMC3 fight to be really all that special. Its also disappointingly easy as hell.

How do we improve Sekiro 2? I'm thinking more aggressive enemies with feints and that try to outsmart you, enemies who can grapple to you or away from you, and more mobility overall. Make correct movement just as important as correct swordsmanship because footwork IS swordsmanship. Strategy+Reaction time = Ultimate action game.

I just want outfits.

Bloodborne

Better side quests, more main weapons, like naginata, glaive, chain & sickle or something, more interesting story and lore.

>you only get maybe like 15 min downtime between the constant boss fights
I spent hours just exploring the areas and farming items between bossfights, exploring for secrets and enjoying the environments. Zoomers who just +forward past everything interesting then complain need not apply.

>Sekiro had better boss fights than Furi
I loved Sekiro, but come on.

>Sekiro 2
From's sequels always suck hard, so I fucking hope they never make Sekiro 2 or Bloodborne 2.

I want a war spear or a nodachi. Fuck, just gimme something with long range that lets me btfo fast niggas and katanakeks.

>farming autism
Go grind concords from silver knights, you mouth breathing platinum whore.

>implying I care about achievement points
I don't give a shit about those. You're talking to a guy who farmed aliens and centaurs to lvl 99 in Fallout 2 just for the fuck of it.

>I will farm for many hours even when there are no achievements
So you're even worse than the platinum autists.

>Sekiro 2
Don't.
From are great at making new stuff, but suck at direct sequels.

If they want to stick with "sword as primary weapon, no other primaries" then they should do what MGR did and have your arm weapons have their own combos and not cost spirit emblems. I hate not doing half the moves in the game because I don't want to waste the emblems.

Shield and such can still cost emblems but the fire, axe, throwing star, and spear should not.

Giving you 30 emblems and restocking them at idols (like estus) would have solved this issue completely.

I farmed because I wanted in game money to buy emblems and to get new skills and upgrades, why the fuck would I care about some out of the game achievement stats I can show off to random retards online? And why are you cherry picking my post and focusing on this?
>exploring for secrets
>enjoying the environments
You conveniently left out these. Now reply to them as well.

Literally nothing can compare to Sekiro

Gunstar Heroes.
Galactic Attack
Alien Soldier
Metal Slug 3

He can't, he got filtered by ogre or drunk dude and now he's crying. Even if he had skills or effort to beat the game he would fail to explore, eavesdrop etc.

There are literally 4 secret walls in the whole game, what fucking secrets you retard. It's a very straightforward action game and the only skill you need is Mikiri Counter.

Seethe.

Attached: nou.png (656x227, 275.46K)

So you are assblasted because you can't get all achievements, it's literally one of the easiest games out there to platinum.

If I was an achievement whore, I'd just unlock them with Steam Achievement Manager, but I literally don't care.

Just rubs me the wrong way when retards say that farming is content.

HOW DO YOU KNOW THERE ARE 4 SECRETS IN THE GAME? You explored literally every pixel or you looked up a tutorial/guide? If the latter then you have literally no fucking claim to crying that the game has nothing but bossfights when you look up fucking online guides to everything in the game and then cry when it's over so fast without doing anything by yourself.

I bet you even looked up boss/area guides. Fucking zoomer.

Holy shit play the fucking game next time retard

>I don't want to waste the emblems.
You get emblems back off of every other enemy you kill, emblem costs are low across the board, and enemies die within a single combo 99% of the time anyway so it's not like you'd ever dump a ton of emblems into something outside of a boss anyway. There is no "wasting" emblems.

>Even if he had skills or effort to beat the game he would fail to explore, eavesdrop etc

>Armor and weapon selections
>Skill trees are Samurai, Shinobi, Monk, etc
>Armor and weapons have a weight, over/under certain thresholds some skills can/can't be used e.g.
>Senpou flying kick works to the mid weight limit but over will fail
>Mikiri counter works best with heavy weight, enemy can counter the counter if lightly done
>Using certain weapons against enemies have different effects
e.g. heavily armored samurai
>using a two handed sword is pointless
>spear does more damage but getting parried will fuck you over
>Kanobo will do decent damage but the parry is not as good
>Grapple attacks will do nothing, but paired with a small tanto can do insane damage but are risky because of how prcise you must be

>I beat this game with a trainer
so impressive

>Ninja Gaiden Black
>Ninja Gaiden 2
>Dragons Dogma
>Nioh 2

Furi's bossfights are one and done. They are all mechanically sound but none of them truly stand out all that much. Also the final boss fight is basically just a bullet hell. Not fun to replay. On the flipside I'll be wanting to refight Isshin until the day I die.

Maybe they should have ditched the whole emblem thing, and made prostethics such as the flamethrower and the firecrackers have a limited capacity that recharges when resting at bonfires, and that can be upgraded with tools you find by exploring.
All the other prosthetics and combat arts did not need any emblem shit

Don't fucking make it and give us a new Tenchu game instead.

Sekiro literally ended on a sequel hook

Literally never ever.
Sekiro was supposed to be a tenchu game, but they scrapped that shit because they felt too limited with what they could make.

So sadly we are never getting any tenchu game

Add nunchucks

I like the idea of a fatty Sekiro with big dick spear or halberd and grab attacks. You'd be insanely vulrenable to fast niggas or multiple enemies but getting 1 grab off or one overhead would oneshot something like a miniboss. That would probably be easy to cheese the AI with but I just want the power fantasy.

Yet somehow Sekiro is more limited than a Tenchu game.

>How do we improve Sekiro 2
The beginning is a corridor leading to Owl (Father) fight. You cannot play the rest of the game until you beat him. If the game detects any mods, bots, or trainers, then it ctds

>If the game detects any mods, bots, or trainers, then it ctds

So you want Sekiro 2 to install spyware anti-cheat shit on your PC? Fuck off.

Also the whole building is on fire and will collapse in 180 sec killing you instantly.