Easy modes are a form of censorship

Nope. If there is easy mode that means that the devs probably didn't care about creating challenging experience, since all difficulties will do is change values. Hard mode will make stuff bullet spongy, normal will be too easy, easy will be for legit retards. Games should be designed for the ground up to be challenging.

Are the Japanese slowly weening themselves off their stupid fucking Kanji system? Are Japanese kids of today are going to be like European geriatrics of now who know both imperial and metric systems while their children know a single, more streamlined and more efficient system?

God I fucking hope so. Pictographic languages are fucking retarded.

That's a problem because of incompetent devs, not because of easy mode itself.
Competent devs can make difficulties that has variety other than just value changes.

gatekeeping keeps one week fans away from yelling for decisions that last forever

I think "Easy Mode" should by law always be called "Game Journalist Mode".

Name 5 games where changing the difficulty setting actualy provides variety and it's not just value changes.

not if the uncensored version is just as easily accessible to anyone who wants it, you're retarded

Mushihimesama Futari
Super Monkey Ball
REmake
Thief
Hitman(tm)

You're the one who needs to prove there are games that would have been good but is ruined because of the inclusion of an easy mode and not ruined because it was a shit game in the first place.

Ninja gaiden
Devil may Cry
Resident evil 4