What happened to game demos?
What happened to game demos?
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what happened to fun
They cost quite a lot of effort time and resources to make, and they don't drive sales.
Rather they generally kill sales numbers by giving people enough of a fix that they don't then have the rush of hype needed to go out and buy a game on opening day. Yas Forums likes to parrot that it's just because it makes people realise the games are bad, but it seems to affect any game that releases a demo, sales tends to go down from expectations.
So you're spending money to lose money. Why bother?
Nothing, they're still around. You just don't look for them.
youtube
With the success of the Xbox Game Pass, they're outdated. Now, you can try the complete game, why would you want to play a demo?
Not too uncommon on Steam
Demos existed in the past packaged with magazines to try and promote games as not everyone had access to the internet, or the bandwidth to stream video. It was a way to get gamers to find out about and get a quick peak of upcoming video games. They aren't necessary anymore from a marketing standpoint.
What happened to based UI
The fuck is this stupidity.
There are no game demos any more.
Why the fuck would I let people play games for free, when I can charge them for unfinished games in 'early access', and have them playtest and build hype for me.
i wish this theme would have a comeback
you can't sell a shit game if you release a demo for it
Game demos died long before early access faggot
I played demos of Resident Evil 3, Code Vein, and Disaster Report 4 in the past two weeks
You got a single fact to back that up?
Demos still get made people just dont give a fuck anymore
>Giving players a chance to try before they buy is a noble gesture, but it may not be a wise. According to research presented by game designer Jesse Schell at the Gamelab conference in Barcelona today, a demo can cut into a game's sales by more than 50 percent, CVG reports.
>The data, gathered by analytics firm EEDAR, shows the average sales for an Xbox 360 game promoted only by a trailer to be 525,000 over six months. Add a demo to the mix, and the average drops to 250,000. Even keeping in mind that these figures include blockbuster titles with no need for a demo and games that added demos after the first six months, the number is still pretty substantial.
Imagine most people who bought FF7R trying the demo and seeing time jannies the first time around.
Have they tried making good games?
they're not profitable
I see it
where the fuck is halo 3 beta?
Holy shit i hope you fucking die.
Both of the new Forza games had demos.
>FF7R
>Trials of Mana
>Pokémon Mystery Dungeon remake
>Kingdom Hearts 3
>RE3
>Medievil
>DMC5
>Pokemon LGPE
>FIFA
>ARMS
They are not uncommon.
It's called "Early Access". You pay for them now.
Resident Evil 2 Remake's RPD demo destroys all your points.
That's the real problem.
Demos (and piracy) only cut into your sales if the thing you've produced is trash.
Not producing a demo and complaining about piracy is a sign of a company whose games you should never buy as such because it tells you they know it's shit.
Meanwhile, on, say, the eShop, a bunch of indies have even put up demos. Why? Because they're not producing shit no one wants to play after playing it.
Theyre called betas now
Who remembers this?
youtu.be
I mean re3 and ff7 had demos, what are you talking about?