ITT we make the worst possible game from a technical standpoint

ITT we make the worst possible game from a technical standpoint

>can only change graphic settings from a launcher outside the game
>antialiasing : on/off, enabling it turns on taa
>locked to 30fps, physics are tied to framerate so it all goes to shit if you exceed it
>mouse acceleration and smoothing both on at all times with no way to disable them
>motion blur,vignetting, film grain and chromatic aberration that can't be disabled
>fov locked to 60
>alt tabbing causes the game to crash, no option to play borderless windowed
>unskippable intros and cutscenes throught the game
>cannot save manually, the game relies on checkpoints,game always saves before a 5 min cutscene you can't skip that precedes a very tough boss fight

Attached: triss.png (449x504, 399.28K)

>game is made by people/studio from a mayority protestant country
This is a very big sign the game is a piece of shit, only exeption is the czech republic

Sp game with always online drm

>alt tabbing causes the game to crash
ok this made me wince

nintedo developed

>following quests have the NPC walking slightly slower than the player's walking
>when saving, game doesn't explicitly if it saved or not, so if you alt f4 right after you might corrupt your save
>QTEs that define crucial storyline arcs if you fail/pass them

There are no majority protestant countries that make video games user. Czech republic is 0.8% protestant and 10.5% catholic.
Wtf are you on about?

>ITT we make the worst possible game from a technical standpoint
Developed by Bethesda Game Studios

just play any bethesda game

Adaptative Depth of Field based on what your cursor is aiming at, that you can't disable.

Attached: AdaptativeDoF.png (736x586, 373.43K)