Why is every normal battle so unnecessary long in this game?

off the top of my head, fusion combos and their effect on DoT, or the existence of DoT at all

The combat is dogshit just like it was dogshit in XB1 and XCX. Why are you surprised?

You play these games for the world/music. The combat in the Xeno series has always been and will always been shit. Monolith can't into gameplay.

I wish the game explained the mechanics to you in a better way than 500 different text messages. I only understood how to use blade combos after seeing it in a YouTube video.

And they mostly show up at the start of the game, when you're still grasping at the basics of how the combat works.
It's too much, too early, and then the game doesn't let you do the shit you can actually do in full until way too late, and then on top of that doesn't explain some of the shit you can do even if you get to the proper point in the game.
It's just a confusing mess.

Can you name even a single thing that isn't explained?

It's utterly mindboggling that there is no blade combo chart in the game, so you need to pull up a wiki to properly plan your blade setup.

It gets better as time goes on, unfortunately they make you wait ages to get a full set of blades in your party.

Not really, no. XC2 is one of the very few jRPGs where I bothered to go up to Lv.99 instead of just finishing the game and that's it, because the combat was so much fun, especially against superbosses.

Attached: Jin vs Rex.gif (560x314, 2.65M)

I could never go back to base XC2 after playing TTGC because of all the QOL updates it made, from the graphics to the collection points to the (better) battle system

>And they mostly show up at the start of the game
Thanks for pointing this out, because I was memed up with "b-but ther are tutorials thorough the entire game", because I found out that's not true at all. Everything is explained in the first 3 chapters, which is still the beginning of the game, and then you maybe get 2 or 3 other ones until the end, and they're necessary because they match what happens with the story, ie Pneuma appearing allowing for new gameplay elements, same for Blade Nia, and that's fine.