In terms of gameplay, and story, Sonic has had a better and more faithful transition from 2D to 3D than Mario

>Barely any spin dash or secrets bar 1 or 2 games
>An elemental shield or two
>Have press X to bounce on enemies button instead of making good jumps
>ruin sonic's proportions

Are you sure about that? Have you tried spindashing up or down slopes in SA1/2 lately?

>Mario runs and jumps
Which is what he does in 64.
>Sometimes he gets a powerup that lets him throw shit or fly
Also in 64. He can even pick up things and throw them. Did you play the game?
>I don't think it was necessary to give him 7 different jumps, 6 horizontal attacks, and the ability to crawl.
They wanted to get his movements right in a 3D plain, an attempt was made and it worked. Far better than a lot of 3D games that came after it, even to this day. I came off the 2D Marios and 64 was fantastic in introducing the character to a 3D plain. Perfect? No. Ambitious and successful? Absolutely. It took me nearly twenty years to appreciate 64.

I don't think you played the game or you wouldn't have made your post.

Yes I’m sure. You can’t roll. The adventure games focus on speed, not momentum building.

I'm not a big fan of sonic but yeah, gameplay wise it's actually better than mario in my opinion. I just watched the movie and god damn it's above my expectations too.

>He can even pick up things and throw them
Don't be disingenuous. You're arguing in bad faith. You know I meant fireballs and hammers.

But almost none of the mechanics of 2D carried over into 3D. They had to give mario punches and kicks, and barely any power ups.

>3D games are different than 2D games
WOW INCREDIBLE REVELATION

>No power ups, and if there is it's only for a limited time
>Health Bars
These are irrelevant nonsense
>Almost every mechanic is carried over
This is literally not true at all and you're being insanely dishonest
>Same boss fights with Bowser over and over.
>Still the same generic story involving saving peach over and over
>Different boss fights
>Went in a more serious direction that gave it a shitton of online fan support that's lasted it to this day.
So what you're saying is that Mario is a more faithful translation from 2D to 3D, since 90% of boss fights in 2D Sonic are against Eggman or one of his robots?

>Barely any spin dash
What? Almost every 3D Sonic game has some version of the spin dash.
>An elemental shield or two
This is a good point, but it's still way better than Mario barely having any power ups.
>Having to press X to bounce on enemies instead of making good jumps.
This I somewhat agree with, but the way it was handled was way better than mario. Even to this day, trying to line up your jumps on enemies in 3D mario feels awkward.
>Ruin Sonic's proportions
Nigga for real? Sonic can't evolve?