Load up game

>load up game
>pick mage class
>look at spell list
>fireball
>fireball but recolored blue
>fireball but recolored yellow

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I have been always disgusted by this, also, mages being useless untill late game then being beyond broken near the endgame.

>>pick mage class
See, now that's where you went wrong.

I can name maybe three games with interesting/cool-looking magic systems, OP. Magic is just too awesome a concept to exist, even in videogames.

More like
>spell but aoe
>spell but singletarget
>spell but with CC

> fireball
> firebolt
> fire bomb
> fire blast
> all are just incrimentally more powerful and have no variance in the actual attack animation aside from the projectile size

konosuba is gay as shit and megumin is trash

I always play rogue anyway.

give me a suggestion, I was told dragon´s dogma, but I didn´t like the game itself, never was able to even reach interesting spells. Only kind of interesting spell tree that come to my mind are the diablo/diablo clones.

Divinity: Original Sin 1 had some fantastic magic.