2020

>PC
>Sales
Ahahahahahahaha
hahaha
ha

>just recently
it's been fully playable for years
"recently" they mastered the 4k60fps on the emulator

>quoting a 2015 figure
Over 3 million, and it was on PS+ so lots more people have played it. Not to mention these games market themselves and don't rely on any IPs/celebrities etc, so it doesn't cost that much to make.
Most importantly, unlike any other games on PS4, it probably sold hundreds of thousands of consoles. The term "Bloodborne machine" didn't appear out of thin air.
Retard.

yeah user they would NEVER bring a Sony published game to PC, ever! PC is a middleground between the two consoles, even if it is technically Microsoft.

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wasn't that detective robot/android thriller published by sony as well and it got a PC release, albeit for EGS?

Name one Japan Studio game on PC.

And still didn't get cracked

it just goes to show how inept they are that they never did this. of course, they still could, but do I expect them to stop being retarded at this point? of course not.

it really is just senseless, to the point where that giving them the benefit of the doubt would mean that it simply isn't worth the time and effort for them to do it, but that's hard to believe when putting Demon Souls on steam would certainly mean hundreds of thousands of additional sales, easily.

and now we're at the point where Demon Souls can be emulated reliably at 60 FPS. however, I would still prefer an official release that was without issues.

>2 million copies sold
Yeah, in the first two months or so.

>it really is just senseless
Stop being such a beggar

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