Are modern RPGs too easy?
Are modern RPGs too easy?
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videogames are supposed to be fun and that wasn't the case in past, clearly
these games were made for japs and japs love to suffer
Wizardry is a western series dumbass.
wizardry didnt become popular in japan until the 5th game or something.
Ahh, I've found the issue. You've confused something like that for easy / hard instead of realizing that the thing in OP is just tedious not actually challenging.
No. It's just that RPGs in the past had to pad out their length and it was more acceptable to expect system mastery autism from the playerbase. The sort of people who would play the original Wizardry were the same people who'd own 8-bit computers, so it was fair to expect them to be autistic enough to figure out the game's systems.
>these games were made for japs and japs love to suffer
No they weren't. Wizardry is Murican.
I'm pretty sure those two mages can fuck everyone up in that enemy party in two attacks.
Mages were OP as fuck in older games.
the samurai can also obliterate the enemies almost single handedly. surprise attack though
It's not tedious if you can deal with them quickly like says. It's just normal difficulty if making a wrong move punishes you so much.