So, is REsident Evil 3 better than 2 from the last year or not?
So, is REsident Evil 3 better than 2 from the last year or not?
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But tranny, re4 did change the series into action shit. It was a fun game but it's no true re game.
And?
Both are trash, Michael was right.
I'm not a tranny.
>but it's no true re game
nice informational fallacy, faggot
>informational
informal, fucking spell check
>video game breaks all the conventions that made the franchise what it was
It's RE in name only faggot.
>No true RE game
>actually embracing it's campiness
>a good setting instead of reusing Raccoon City and Umbrella (again)
>voice acting is sincere
>away with stupid conspiracy shit
>roundhouse kick goons
>combat isn't ass
So, it's a good thing.
What makes a RE game a RE game? It sure isn't horror, they can't scare for shit since the very first game.
>It's no true RE game
Of course not, because it's actually good.
evolve or die cunt, re4 is fantastic AND a re game
The setting of
>obscure rural village filled with mutated cultists
is wasted on re4.
Don't get me wrong I love re4, but it's an action game.
You could make an actual horror game in it as well, and I hope they do.
he's just pissy that they got rid of tank controls and he probably filled his diaper when they stopped using prerendered backgrounds and janky dutch angles
Never said it wasn't good. Shit like that should be illegal though unless they specifically state that it's a spinoff or just give it a new name.
>You could make an actual horror game in it as well, and I hope they do.
Are you hoping for a remake? I don't see that happening before 2030.
How would you have evolved the franchise?
Not even classic Castlevania fans were trying this hard to reject Symphony of the Night, what is it about RE4 that to this day makes RE classic fans so upset?
By re-branding it.
Why do you need to evolve a formula that worked.
Outbreak, a spin-off title exclusive to the PS2 that functioned mainly via online play, something Europeans didn't have, sold more than RE0 on the GCN. The reason 0, REmake and 4 bombed on the GCN was because the GCN was a baby's toy and they weren't buying RE.
Had Capcom not listened to Mikami's crying about Sony, the series would've done far better and Mikami's hissyfit that is 4 wouldn't have ever happened.
>tank controls
4 has those
>prerendered backgrounds
CV and Outbreak didn't have them, and the last two that did looked better than RE4
>dutch angles
Stop using terms that you don't know the meaning of.
It was the game that both saved and doomed the franchise.
It codified the third person shooter genre, but began the slide to more fucking ridiculous QTEs with explosions, and it didn't help that after a fairly straight-forward game, we got back on the stupidly tangled RE bullshit with viruses, evil schemes and betrayals.
RE6 was the culmination, being a ''''horror'''' game where you ran away from a plane crashing onto the city or had a guy mutating into a dog with shoulder chainguns using bones as bullets.
Because it made classic RE look outdated.
Hmmm, I wonder what RE4 caused that made fans resent it
>Resident Evil 5
>Resident Evil 6
>Revelations
>those shit CG films
>ORC
>Umbrella Corps
>retconning of Wesker's Report
>killing off the confrontation that had been built up with every game since 2
>completely changing genres
>Why do you need to evolve a formula that worked.
Bruh, were you expecting le not scary horror game with cheesy moments and shit voice acting to still work on the 7th generation? Fuck, it barely even worked for the 6th generation, Code Veronica felt and feels outdated. REmake is a special case since...it's a remake.
Does it actually skips the clock tower?
Like,the best part of the fucking game
>Bruh, were you expecting le not scary horror game with cheesy moments and shit voice acting to still work on the 7th generation?
I mean, yeah. There's no reason classic RE wouldn't work in the seventh generation, especially considering REmake HD literally broke records and RE6 failed so spectacularly that Capcom had to "rethink what the series is about".
That, and it works in the current generation. Are you trying to imply RE4 literally caused the seventh generation to be garbage?
>Fuck, it barely even worked for the 6th generation, Code Veronica felt and feels outdated.
Because it was a Dreamcast game and the first RE game to use 3D environments. By the time they hit Outbreak on the PS2, they nailed the look of classic RE in 3D.
>REmake is a special case since...it's a remake.
Or maybe, just maybe, the formula still worked and you're a faggot.
I'm not a faggot
More like a new game in a basically identical setting.
Imagine re2make gameplay in a huge village area with a forest, trails in the mountains and a cave labyrinth underneath (with a monster in the centre of course). A swamp and lake area.
Free roam with a day/night cycle (different monsters come out at night) and areas locked requiring puzzles solved, or key items found, or bosses defeated or whhatever.
A survival horror game basically. Remember those?
All of those negative points are true, but how is RE4 to blame? Who asked for all that trash? I just wanted more of 4, and none of that stuff is like 4
>but how is RE4 to blame? Who asked for all that trash? I just wanted more of 4, and none of that stuff is like 4
4 made the series more about Action-Horror than Survival-Horror, which explains the shift in tone and the CG films.
4 also forced the OTS style on the series, which led to 5 and 6.
4 itself played a hand in getting rid of the Umbrella conflict.
Okay retard listen up, resident evil was always an action game, you stupid retarded zoomer.
Wait a minute aren't memes like this just FFFFUUUUUUU and trollface all over again
More like stupid retarded boomer
The more things change, the more they stay the same.
t.a retard who never played resident evil 1 and didn't read that the game was described as an action game, thank you for proving my point you dumb dumb.
Health and ammo management, which becomes irrelevant once you're able to buy or loot everything you need from nigh endless waves of respawning enemies.
Not being filled with random QTE bullshit. If you get grabbed, you move the analog stick to escape quicker. That's it, no need to flash buttons on the screen like the player is some sort of retard.
Enemies being actual zombies rather than mind controlled third world farmers. The series went to shit once they ditched the progenitor virus and its variants and started focusing on other pathogens, to the point you have literally psychic, paranormal superpowers by RE7.
Survival. That's the whole focus of the series: you're inadvertently thrown in a situation where your survival is unlikely and you can't easily escape, either because there are numerous undead dogs prowling outside, or the whole city is filled with zombies. You feel stuck and have no choice but to keep moving forward. In RE4 you're just an agent on a mission, there's just no feeling of being trapped or hopeless, even after you're captured. The "mission" takes priority, unlike in the original 3.
no way fag
SHUT THE FUCK UP FAT MAN
user, there are FAR more RE games that don't play like the original 3 at this point. The most common RE playstyle is as a over the shoulder shooter.
This is the most brainlet defense of RE4 in existence, so no wonder fucking retarded faggots like you INCESSANTLY, neigh, fucking ENDLESSLY spout it whenever "m-muh 4" gets called into question.
Why accept the game put RE in a bad direction when you can just bring down the good games?
Listen up right now faggot, go jerk off to RE4 one last time before I force you to castrate yourself and deepthroat your cock so hard you choke to death on your own sperm (would say future children, but you never had a chance of procreating anyways).
There is a fine fucking line between the gameplay of the pre-4 games and the games following 4 pre-7. The emphasis of the pre-4 games was always on survival. You had limited inventory, at most 10 slots. With it, you have to worry about what weapons you're taking, how much ammo you'll bring along, how many healing items you'll need and what kind depending on the danger you'll believe you'll be facing, and to top it all off, you have to balance this with the multiple key items you have to bring along with you.
4 utterly destroys the perfect inventory management system RE built for survival horror games. It expands to an ungodly large size for one and makes it so that you can easily have 3 guns and still have a shitton of health items and ammo to spare, without even upgrading at that. Additionally, KEY ITEMS NO LONGER FUCKING FACTOR INTO INVENTORY MANAGEMENT SO IT MAY AS WELL NOT BE THERE.
Secondly, survival horror games were built around the puzzle box scenario. That being, you have to work your way through a bunch of puzzles to get out of one much larger puzzle (that being the Mansion, the RPD, the City, etc.). RE4 removes this by just making the game a straight line and tossing puzzles in the bin. There's no need to think about your route, RE4 planned it for you, so nothing interesting can ever happen.
I could go on, but I'm running out of space. Fuck you, fuck 4fags, I hate this goddamn series so fucking much thanks to you.
I told you that the one you insulted is more likely to be a boomer than a zoomer. Most zoomers didn't even play RE1,2 and 3. But thanks for the free insult.
There were already shit retarded superpowers by CV, Alexa fucking threw fire.
>nooo I can just have fun with the combat instead of clownbrain puzzles straight out of Sierra's adventure games
Cry me a river.
>noooo p-please don't post the genuinely bad things my favourite game did
Neck yourself with your mother's panties you worthless sack of shit.
The old RE formula was fun. It is fun to explore, uncover and conquer. RE4 took that away. RE4 opened up the legs of RE to a bunch of retards like you "people" that infest these fucking threads.
No problem shit head.
2 is better, 3 was just kinda disappointing as Nemesis just doesn't feel as threatening outside of the first few encounters.
I could forgive all problems the game had otherwise had Nemesis been done better but he feels like Mr. X with some extra moves but Mr. X was better done in my opinion.
The Carlos sections are incredibly fun though.
>run through room skipping nearly everything in the combat since it's going to be shit because of the angles
>go through 5 different loading screens between doors and ladders until you finally get all clues for opening one door
>save up big ammo for the one boss until you knock him out and then run to deploy the enviromental hazard that can actually kill him
>get greeted with the characters whose voice acting wobbles up between big poo sandwich and big poo sandwich with ketchup
Capcom being the ones who used a good formula to make the games that followed up is to blame. But hey, you're the one insisting that games were still being made the way they were done on the PS1 only because of tech limitations so what do I know
Revelations 1 is great though, 2 had its moments but the faux episodic thing was just grating.
They are the same trash.
Look at this retard and laugh.
God bless RE4 for continuing to inspire assmad walls of texts.
Holy seething
>resident evil is 2 deep 4u guys!!
lmao, resident evil is a jackie chan action game and you can't do anything to prove me wrong.
Not really, no. Boss fights are indeed better (then again RE2R has some pretty awful boss fights), but people are overexaggerating and throwing RE2R under the bus to elevate the new game.
You see, people aren't just defending the game, they feel like they're fighting the internet hate machine and that makes them feel justified in misrepresenting things to get back at them saying things like how the game is actually a series of mini RPDs despite how clearly linear it is just because some areas have two loops around them or that it's actually thrice as long as the original somehow.
The game while a letdown it's not irredeemable trash, and it's worth a playthrough. People are free to like it, even above the OG, but I take issue with blatantly lying to defend it.
It's really tragic because these are the REmakes , these are RE2 and RE3's one shot at getting remade, and instead of being everything they could have been, they're such utterly compromised titles. You have to like these games with a but, and it's sad when this could have been a massive celebration of the series.
As far as I'm concerned you're doing God's work, user.
You sound geniunely dissapointed
I played more Raid mode on both games than the main shit campaign
>m-mommy he BTFO me what do i do mommy waaaaaaaah
Choke on your own taint.
>run through room skipping nearly everything in the combat since it's going to be shit because of the angles
Bruh just turn on autoaim.
Also, you missed the point of classic RE, which was the point of my post.
>go through 5 different loading screens between doors and ladders until you finally get all clues for opening one door
And in RE4 you go through 5 bland waves of enemies to get to the next room that has what? 5 bland waves of enemies. Throw in a shit QTE section or an even worse setpiece in there every once in a while.
>save up big ammo for the one boss until you knock him out and then run to deploy the enviromental hazard that can actually kill him
I mean, that doesn't happen with most bosses except literal the last ones in each game. Because the rocket launcher is iconic as fuck.
>get greeted with the characters whose voice acting wobbles up between big poo sandwich and big poo sandwich with ketchup
And?
> But hey, you're the one insisting that games were still being made the way they were done on the PS1 only because of tech limitations so what do I know
I would say speak English, but you're probably spouting inane babble very few would honestly care about.
>another wall of text
Calm down your anus, user.
Not him but RE4 has more enemies outside the villagers.
>You have to like these games with a but, and it's sad when this could have been a massive celebration of the series.
Yes, can't have nice things anymore.
This. Fucking love Raid mode.
The regenerator parts are legitimately terrifying.
I don't care
Like the cultists, or those faggots on the island, who all play exactly the same.
What about the bug monsters nobody likes?
Or the big guy with a chain gun?
Or Regenerators, who job to a sniper attachment that, if I recall, you find before you meet them.
OPs pic doesn't even capture a tenth of the amount of seething from you
>s-seething please don't rape ime in the ass again daddy aaaaaaiiiiieeeeee
Blow it out your ass faggot.
Take a deep breath before the next post, for your sake.
DON'T TELL ME WHAT I CAN'T DO
>but tranny
You have no right to call anyone a tranny while posting in a RE thread.
I bet you thought this wall of autism would be the next epic screencap that people post whenever your point gets brought up.
No, this is my genuine hatred for you fucking faggots.
If I wanted to be remembered on Yas Forums, I'd do what that one faggot did when Not A Hero came out and record an autistic 8 minute video crying about the meanies in the Yas Forums thread he made (btw he cried over my post just like how you're crying now)