Dies instantly to missile silos since it takes forever to kill anything.
One Step from Eden OSFE
Making it more tactical isn't making it easier.
The game should be based around punishing players hard when they fuck up and get hit. Not around mitigating a bunch of smaller hits that enemies are guaranteed to get on you.
One is difficulty, one eliminates build variety.
>loops
Nothing says you have to loop, there isn't any rewards for it or anything new you get to see
was there another update today?
>how the FUCK do I not kill myself with Zenith as Slicey?
you git gud. You need to cast it right before her dash then immediately dash. Nothing else to it
If you're playing her alt kit, you have a longer dash window so you can drop it after her dash.
>making it more tactical
Did you actually read the patch notes? The only thing they did was make enemies attack less frequently based on how many enemies there are present.
That is the definition of making it easier.
? it's a roguelite that's kinda more or less the point of the genre to just keep going until you die. and these changes are literally only for looping and ascension difficulties. (minus the first 2 worlds stuff)
Yes. Still no boss mode so don't bother.
But I literally just told you, there is nothing you gain for looping. No new content. No unlocks. NOTHING.
yeah theres no real gain to looping in isaac, risk of rain, nuclear throne, or any other roguelite once you do it once already but thats still a huge part of the genre. I don't understand where you are coming from. it's fun and thats all the reason to do it.