Why did it die so quick?

I got this for free somehow on uplay a while back but never played it. How rough is it to get into as a new player? Is it the same bullshit grind as Siege?

lack of updates
unironically toxic playerbase the devs supported.

gameplay too complex for normals

this and custom maps

Did they ever nerf shield + rapier? It was so fucking infuriating to play against that shit.

they listened to a small segment of autists rather then the general fanbase

It isn't dead, stop hyperventilating. ~6k concurrent players at all hours is brilliant for a low-profile Chivalry knockoff. You can find a full server at all hours of the day and night.

Attached: 1557025764447.png (585x653, 411.06K)

Shields have been changed repeatedly and now all shields work how small-shields used to, better parry/block option. Holding R brings up the old held-block as a shield-wall for projectiles.

>proclaim loudly you're going to fix all the animation wankery of chivalry
>end up with a different but just as unfun set of animation meta wankery instead
>autism circle of 1000 hour playtime elitists justify it with the exact same mental gymnastics as the chiv ""pros"" did back then

Attached: 1445197581851.jpg (445x372, 63.29K)

well at the beginning you will be matched up with casuals and noobs (like yourself) if you have a three digit IQ you will rape them if not they will rape you.
Grind it not small but you only grind for cosmetics and heros.
The game is purly skillbased, think of darksouls but with a good multiplayer.

Honestly its rly hard to get into because you have to know your opponents class for fights above noobtier matchmaking and there are like 26 now.. so it takes time... but shit nigger winning a 1v4 makes it worth.
Bottom line is if you are a casual dont play it

Attached: 20x82uw9t4q41.png (1920x1080, 3.6M)