Part 1 = Midgar

It'll be 7 parts cause they think it'll be poetic that way.

I wonder if square realize what they've done here. FFVII remake is basically the biggs, wedge and jessie game now. They're deeper characters than the main cast at this point, new players will have spent more time with them than with any of the main cast now.
Cloud spends more time with jessie than with aerith and tifa.

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>as well as develop Cid
Assuming part 2 will make it all the way to Rocket Town is rather optimistic.

Actually I've put some thought into this. I think they will either split the game into three or four parts.

Part 2 would ideally start with the Nibelheim flashback in Kalm to serve as a tutorial for new players (and to show what things have changed between games for returning players, as they said they'll use feedback from Part 1 to determine gameplay for the second game) and progress smoothless from then on. You'd have to get the Chocobo to get to Mythril Mines like in the original in what can serve as an introduction to however overworld exploring works now, but now trekking the swamp can be more daunting with the Midgar Zolom being a big monster chasing after you this time in something much more cinematic than avoiding an outline on the map. Like usual, you'd meet the Turks in the Mythril Mines and trek your way to Junon, the "upper" portion of which (with the military parade) can now be significantly expanded. You'd go through the parade stuff, sneak your way onto the ship (this part will fucking rule in HD), go to Costa Del Sol and so on. At this point, I see two good jumping off points for Part 2. If they're going for four parts, the most balance place to jump off here would be the return to Nibelheim, to serve as a bookend with the beginning of the game's Nibelheim flashback. If they're going for three parts, they'd probably wrap up this part with the Temple of the Ancients instead, seeing as it is definitely a huge moment in the story, is a big dungeon, and ends with you meeting Sephiroth in the original, which they can turn into a "first round" in the remake.

They'll probably rush the shit out of the rest of the locations. Sorta like FFXV did, where the first third of the game was oddly expansive but light on story and the rest was just railroading you through a slog of story and drama on linear rails.

Damn it I hope he uploads "Air Buster theme" before his stuff gets taken down...

There's barely any good stopping points left for the rest of Disk 1.

inb4 they cancel half the episodes like they did with ff15

Part 2 will be in development hell for 5+ years and Square will rush to release it and the entire rest of the game will be condensed into a 50 hour long linear hallway simulator experience because SE is incompetent.

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And? Then it's $80 for the full game vs $180 for the full game assuming it's in three parts as they previously claimed it would be.