>you've pretty much got to do the 1v1 or else you get slaughtered
objectively false
>you've pretty much got to do the 1v1 or else you get slaughtered
objectively false
git gud
No, why do you twats keep doing broken content, after the first one I realised it was broken and didn't touch it.
This. The only thing the surprises me about the hideout problem is how some autists clearly can't get past it. Most people see the problem with it then realize it's broken and stop attempting them for now, but you see dedicated autists everywhere sperging put typing in all caps and you just know their ego can't get past the loss and they've just been reloading a save retrying for an hour.
>10 forest bandits obliterate my 15 khuzait raiders in 2 minutes because they have heat seeking arrows
>he bought?
>have 3 millions denar
>only own a shitty castle with +70 strong garrison
the scale used for money in this game is immersion-breaking desu. You'd be richer than the ((( Venetians ))) if this was real life.
Bring a bow and three rounds of arrows and pick them off one by one, and if several rush at you, you call over your little gang to mop them up before you continue going solo.
The only issue is when the hideouts start having 50+ raiders in them.
No, it's definitely AI lords being retarded, being stuck in a loop, starving their troops until they all leave and constantly getting destroyed by bandits (the non looter bandits cause insane casualties in auto battles, they have no problem slaying t5-6 troops when outnumbered 10 to 1) in certain areas, letting neighbours roll over them with ease.
devs for some reason never set the AI to hold their shields up when facing the enemy like in warband