>everything just feels more blurry
consoles are stuck at 1080p and they sometimes render at a lower resolution AND use upscaling to get the desired visuals
It baffles me how newer XBones and PS4s claim to run at 1440p and /or 4k, but somehow STILL use blurry-as-fuck temporal anti-aliasing
I will never not be mad at game devs for using this for of anti-aliasing. Why would ANYONE WILLINGLY take the time to create a a good artstyle and let other devs use TAA because it's "more efficient".
Fuck TAA is what I'm saying.
Why does it feel like graphics hasn't really improved much since 2012...
Elijah Green
Asher Jenkins
Metro doesn't have that look, if that's what you're implying.
The MW2 remaster does have that sort of art style - and it looks like absolute ass.
The character models look like they're ported from DAZ 3d and the weapon models look like toys - they even kept the old comical reloads and it looks like shit.
Leo Adams
RDR2 has best snow atm.
Henry Mitchell
Everything does feel more blurry and I'd like to know what the hell it is from. I disable AA on purpose in many games and it makes it a little better.
Lucas Rogers
Temporal Anti-Aliasing