Why does it feel like graphics hasn't really improved much since 2012...

Why does it feel like graphics hasn't really improved much since 2012? These days everything just feels more blurry but there is no wow factor and sharpness of detail like back in the day

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>blurry
TAA
>havent improved
consoles

They are improving, albeit at a much slower pace.
It's too bad that crytek didn't continue to push hardware limits after Ryze, they were THE graphical powerhouse in the late 00's and early 10's.
Hunt : Showdown was probably the best looking game out there before crytek started downgrading because "muh competitive game".

Psycho a cute

I think it's more because most devs don't feel the need to invest their time into making everything hyper-realistic whereas they could spend the time in some other way like improving the gameplay itself or just wasting it all on marketing.

It feels like we've reached the point where there isn't too much reason too push the boundries since most games already look at least acceptable and there's no big reason to chase the latest hardware

Metro Exodus pushed the limits in my opinion

We're hitting a wall in terms of budget and manpower needed to craft these visuals. Also, Crysis 3 was a super expensive game made by some of the best artists working in the industry.

besides that ugly desert area

im in the caspian desert rn, the first area was jaw dropping no clue why they made this part so long

Even after all of these years, Crytek are still the kings of virtual foliage, wading through cornfields and thick grass in hunt showdown gets my graphics boner going.

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