When did you grow out of your baseless hatred for Doom 3, Yas Forums?

When did you grow out of your baseless hatred for Doom 3, Yas Forums?
>best atmosphere in the series
>good world building with the audio/text logs
>beautiful industrial-labyrinthine aesthetic (is there an actual name for this? love the hard plated rooms, the massive machinery and cramped corridors with exposed wiring that stretch out seemingly forever)
>best most aesthetic hell levels in the series hands down
>some of the best demon designs in the series
>actual graphics with lighting that still holds up
>slow but tense enemy encounters
>masterfully crafted sound design, can pinpoint enemies through subtle noises and hisses if you're good enough

Honestly, the only negative I can think of is the weapon sounds. People falsely believe that the gunplay is bad/boring but all you have to do is pop in an audio overhaul mod and blasting imps away with the shotgun starts feeling incredible.

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Unpopular = Good

>Baseless
Doom 3 will always be slow, unsatisfying, corridor shooter.
>You're just saying that because you're a Nu-Doom baby!
Nu-Doom sucks as well for completely different reasons.

Doom 1 & 2 with mods/wads > Doom Eternal > Doom 2016 > Doom 64 = Doom 2 = Doom 1 > Doom 3

There are no bad games in the Doom franchise.

>look mom, I'm so special xD

This game always looked Keanu to me like other based games like k&lynch 2. Pure Keanu

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the game barely qualifies as a FPS. The demons in doom 3 are some of the most non-threatening, slow, laidback enemies I've ever seen in a game

Doom 3 has the best representation of Hell in any media.

The game is pretty good, though it's the least Doom of all Doom games

I never actually played Doom 3,my pc broke before I could.It's seems fun,should I get it on switch it's 10 dollars?

I never disliked it because I don't let internet bandwagons tell me what to think. I tried it when it came out and ended up liking it without reading anything online about it.
Only recently did I find out that there was such a huge hate bandwagon for it, probably redditors so who gives a shit

I used to like it, but after finally playing Doom 2016 recently, I see how unfun the slow tight corridor gameplay truly was. I still like the visual/audio design of it though.

It deserves all the shit it gets... until you get to Hell, then it gets good.
Shotgun being a piece of shit is still a problem though.

This is the objective ranking.

I never had any particular disdain for it.
In fact I thought it was a unique and original direction for the series to take, considering the source material.

How so? Its a fairly generic representation.

never hated doom 3 i just hated the BFG edition

I never disliked it, probably my least favorite Doom game though
I will give it the best Doom start up theme though, blow away the new Dooms in that regard

Its an awful shooter and a bad horror game

Good ambience, good art design, good graphics. Horror elements were limited to things surprising you on the other side of doors. Because of this, the game was trivially easy as a shooter because they had to make those surprise attacks barely do damage.

Never hated it, I was actually surprised when I heard most of Yas Forums sees at as a bad Doom.

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I hate Doom 3 because I played it just two months ago, its a shit game.

Just from the fact that you even hated it in the first place shows you’re a bandwagoner and your opinions are as superfluous as the wind.

Fuck off back to whatever e-celeb thread you came from.

t.filtered in the third level

>I was actually surprised when I heard most of Yas Forums sees at as a bad Doom.
People have been shit talking it since the day it came out. This isn't exactly a new Yas Forums opinion.

So is this the hot new meme pretending Doom 3 is an unappreciated masterpiece?. Doom 3 was never a bad game it's just the worst game in the Doom franchise.

>monster closets
>so dark

no one said it was a masterpeice it has its problems but its WAY overhated

i was one of a few that has praised the damn thing through and through.
It's literally Doom 1 remastered + ambient score of Doom 64.

It just doesn't play very well. In any other Doom game i can feel tangible improvements over how i approach levels and how much better i do during levels/fights. Also use of movement and causing in fighting etc. Doom 3 has in fighting but you almost never see it and its pointless with such low enemy counts.

I like what Doom 3 did well but ultimately all 3 times i played through it i felt like i was doing the exact same shit in the exact same way and don't care for soul cube nightmare.

I finished it, its not a good shooter. The levels are so small yet enemies do single digit damage in almost all cases, which is really trivial considering 90% of the enemies in this game are either imps, maggots or z-sec.

In the few areas of the game where you actually get room to move, you really get to see how stupidly easy the game is when you can actually play it like doom.

even mentioning doom64 proves he is a underage and braindead

>It's literally Doom 1 remastered + ambient score of Doom 64.
This is objectively untrue

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I think it's basically as good as Half life 2, which is a very similar FPS which had the same high concept goal of replacing good shooting with tedium.
Also audiologs always suck, and the encounter design is a fucking joke, the game continues to try to surprise you with imps extremely late in the game, and never uses any complex mixups

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It's good but every other Doom is better

Look at this man and laugh.

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it's good game, but it isnt a doom game.

define a doom game then cunt
go on
do it

>I think it's basically as good as Half life 2, which is a very similar FPS
Half life 2 had gimmicks for every other level and varied environments.
Doom 3's last level plays the exact same as its second level except you shoot cacodemons more often.

first good Doom game.

I always thought it was pretty good, but I'm a sucker for worldbuilding and atmosphere. The game isn't too difficult, ironically the zombie soldiers are the toughest enemy in the game.

the shotgun fucking sucks im never getting over that

> but I'm a sucker for worldbuilding and atmosphere
The best level in doom 3 featured zero demons.

Its absolutely unnecessary the moment you get the assault rifle too

Nice tech demo OP

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it absolutely is - sham ethat I have to explain it to a contrarian zoomer who has never had first hand experience with D1 back in the day

>first person immersive perspective to dunk players head first into space station infested with hellspawn
>slow as molasses
>dark as shit
>every encounter is sphincter-clenching pain in the ass, especially w/ kb only
>secrets all around

On top of it, top-notch sound effects and ambient industrial noises.
Yes, they nerfed shotty, but only in service of gameplay, so that you HAD to take the risk of closing in on your enemies at point-blank range to one-shot them (and you have less than a fraction of a second to do the job, before imps start tearing your face off)

Better yet, the level design was not only geographically lore-friendly, but also chock-full of environmental setpieces for you to navigate through it without the pace/immersion-breaking map.

I never hated it. Not my favourite game either.

>implying I ever hated it
I like good video games, I don't let bias and preconceived notions dictate my ability to respond to changing conditions. Plus it's not like I can't go back and keep playing Doom 2. Any other way of thinking is pure retardation.

But there are no cacodemons in Doom 3's last level!

>top of the line rendering
>HURRRRRRR DURRRRRR TECH DEMO FAGGET

but Far Cry
>TECH DEMO
but Half-L.
>TEEEEECH DEMOOOO
what about Quake, Doom and Tresp...
>TTTTTTTTTTTTTTTTTTTEEEEEEEEEEEEEEECCCCCCCCCCCCCCCCCC DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD...

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>trips of a shitposting rat
figures

>doom 3 thread
based, i was hoping to ask this question:

flashlight weapon or body flashlight? its weird how there's 2 versions of the game basically

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doom 3 was the breaking point where id software stopped doing conventional graphics advanced in software and instead just started making meme engines

>dude what if we render the scene several times with different light sources
>dude megatextures lmao

>doom 1
>slow as molasses
>dark as shit
no

Doom 3
>every encounter is sphincter-clenching pain in the ass
no

>Yes, they nerfed shotty, but only in service of gameplay, so that you HAD to take the risk of closing in on your enemies at point-blank range to one-shot them
Or you just shoot them with your assault rifle because they're slow as fuck outside their scripted jump scares.

If the only argument you have for Doom 3 being Doom 1 is that the maps make no sense, then its a stupid comparison.

retard contrarians

>flashlight weapon or body flashlight?
Body light with infinite battery.
BFGs body flashlight that only lasted 20 seconds but refilled in 3 was stupid.

>some of the best demon designs in the series

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>>doom 1
>>slow as molasses
>>dark as shit
>no
yes, you contrarian zoom-zoom

>Or you just shoot them with your assault rifle because they're slow as fuck outside their scripted jump scares.
enjoy being dead on nightmare

Flashlight weapon gives the intended experience since certain encounters were made with it in mind, but they aren't that different to normal encounters.

God Doom 3's mobs are so fucking bland it hurts

>franchise reboot
>instead of expanding the original concept it just limits it to appeal to the "muh realism" crowd
I absolutely despise it. Tomb Raider did the same. It's not a bad game but this practice just makes me angry.

In what way was Doom 1 slow? Being slow would kill you in certain rooms with Shotgunners and the Cyberdemon fight if you couldn't circle strafe properly.

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the only run i did was with the flashlight weapon, but it seemed way way stronger than it should have been for melee

its probably the biggest pleb filter in gaming history

>falsely believe that the gunplay is bad
>all you have to do is pop in an audio overhaul mod
I can't even begin to express how stupid you are.
I just finished a replay of DOOM 3 last week, and my biggest complaint with the game is the gunplay. Every weapon looks, feels, and sounds underwhelming. I don't even hate the level designs, and I think it's as enjoyable to find secrets as it was in the original DOOM, but combat is an absolute joke. Fights are never stressful, just annoying.
Somebody tell me if Resurrection of Evil is worth playing. I planned to do it after just finishing the base game, but I had had enough of it by the time the Cyberdemon went down. I've never played it before.

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I never hated it, I just recognized that it wasn't particularly good.

>yes, you contrarian zoom-zoom
Its literally not. You have faster ground speed in doom 1 than you do in doom 2016, more than quadruple doom 3s default speed and double its sprint speed.
You can also see just fine, its not like doom 3 in the slightest.

>enjoy being dead on nightmare
You absolutely never use the shotgun on nightmare.

The only real value was the lighting and you know it. Fucking F.E.A.R. was more fun to play than doom 3

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>pleb filter
It's just a subpar Half-Life 1 clone with a forced flashlight gimmick.

filtered

Naturally, since F.E.A.R. is a fantastic game.

It's the only one of the original four I haven't played. I have no opinions on it whatsoever

>Fucking F.E.A.R. was more fun to play than doom 3
Fear had great gameplay it was just repetitive if you didn't go out of your way to do silly shit like kick kills.