>tfw no scottish wizard bro to drink a pint with
Bravely default 2 demo
1. The demo is intentionally made harder than the actual game to provide players with the full range of challenge/options.
2. BD games have among the best QoL in any JRPG, making grinding extremely and trivially quick. Things like:
>4x battle speed
>4x brave to -3 (which allows you to spam your strongest attacks to win an encounter)
>Heck, late game you get an instant-win-battle ability
>Ability to adjust (increase) the encounter rate
>Chaining system to boost exp/jp gain
>Multiple "Party setup" configuration slots, so you can easily switch to a "grind" build compared to your regular "questing" party setup, and back
>tfw he pulls a galuf
Lads explain to me how this game looks worse than the original.
Bravely Second sucked IMO, are the Revo tunes any good?
Revo is always good. Revo is a godly composer.
Is Bernard the last fight in the game? He's kicking my ass... tried 4 times and whittle him down to ~5000 HP by poison and constant blinding, but then he fucking uses insta-kill with multiple braves on me and wipes me or else heals 1000+ HP with that steal wind move. I'm lv 16 so should if there's no other boss fights I might as well traipse out of this dungeon and level up and buy more than my 2 starting phoenix downs.
If they made a direct sequel to bravely default 2 would it be called Bravely Third or Bravely Second 2
Theres 2 other bosses that are way harder than Bernard user. I suggest you get good and fast.
Fuck... time to level up and buy stuff then. What's the max level?
If BD2 is balanced the same way as the previous games, it won't be particularly grindy unless you're trying to level a bunch of jobs from scratch in the first half of the game or so. And even then, bravely games have excellent auto battle (notably absent from this demo though) and speed up features so it's easy to grind in the background.
Also everything said.
He's not too bad if you abuse stacking Scale Strip and spamming Thundara. Also try having a vanguard use provoke every turn to keep the damage off your squishy mages.