How long until indie shits ruin low poly aesthetic like they did with pixel art with their shitty games?

I mean I wouldn't say it looks like shit. I'm really happy with what I've got and for the game I'm making this tone is just right.

I actually like how the shitty PS1 aesthetic worked here, because it made the demon look vague and unnerving enough. Also personal bias thanks to childhood nostalgia, but still.

Only two good games. Dusk because it wasn't just a pure scare game and had actual intrigue and world building going on. And Sauna 2000 for being like a surreal Findland meme.

The game with the roach people comes in at second if only because it has a gun and feels more complete. the rest are bleh.

As for non PS1 Demo disk games, I'll also say Night of the Consumers is good because it nails the fucking anxiety and stress of working retail.

As for PS1 Graphics in general, I'll take it over games being Unity shit or Pixel shit years ago.

Yiik already happened.