Did you enjoy the demo? Aside from a visible turn order, what changes would you like to see?

Did you enjoy the demo? Aside from a visible turn order, what changes would you like to see?

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Visible turn order would just make the whole game easier so I hope they don't include it.
Otherwise, it was pretty much the usual BD, nothing new.
One thing I'd change though is that you get experience for your secondary job as well, to reduce the grinding.

And pic related was kinda cute.

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I'd like them to change the character models. Give them some texture so they match the environment style. Make them look less like little children, also. And completely change the job costumes, so they don't look like random assets taken from some cheap korean mmorpg.

Make battle lines less frequent.
Style up the models a bit more. They look kinda weird right now

More secret overworld bosses.

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I went as northwest as northwest goes but there were no trees only a chest I opened hours ago.

I thought it was pretty cool, I just would have wished for a better explanation on the battle system. I wasn't very sure when it would be worth it to default or to use brave points in the boss fight because borrowing the max at the start of random encounters usually did the trick.
Having the characters talk over each other almost every turn was pretty shit though and overworld movement felt weird

Here.

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That's not a tree it's like a bush and that's definitely not northwest which is what people said last thread.

They explained all there is to explain. What you're asking for is how to utilize it properly in specific situation and that's obviously up to you.

This game feels like a cheap mobile jrpg and it bored me to tears

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Make the map not as shitty, better battle ui, and make the special easier to see because I forget about it all the time.

I suppose you are right, I just felt like I was playing it wrong the whole time and basically chipped the thief boss to death. Does defaulting make you more likely to get hit?

Pretty easy to forget about the special in the demo since only the MC can use it so you don't even have it in the menu 75% of the time. Should be easier in the full version.

Is it going to be censored like the others?

Yes.

It's going for a global release like all (most) other games on the Switch so all regions will get the same. So, yes.

It’s literally 20 steps away from the northwest corner of the map retard.

Maybe make it so you see what shit does without holding +.

Northwest is where the wolves are. Are you tripping?

It's just like defend in all other games.

I still dont dig the graphics

having an actual 3d enviroment instead of a background picture is nice until everything looks so small

menus are too bussy

the models are a weird cross between chibi and non chibi that makes them uncanny as fuck

Oh I thought you meant Weast.

>the run button to either be moved to a slightly more convenient button or to have it be a more noticeable speed increase
>have the day-night cycle last more than thirty seconds, or at the very least have the transition between day and night be way less jarring
>having the job ability details be a toggle instead of requiring you to hold the + button, same for the battle info
>during unvoiced npc dialogue, being able to tap the a button to have the text fully appear instead of having to wait
>have the special attack box be a bit more obvious, whether it be a darker box or just have it flash like the original games. I didn't even realize it was available until I no longer needed it
>have the shop equip screen account for your second equipment slot. It only ever compares it to your first item which can be a bit obnoxious.
>up the range on the sword slightly. too many instances of me trying to back attack an enemy with it but having to scoot up constantly
They're nitpicks, yeah, but the Bravely devs tend to be good about listening to them and if it makes the experience better I'd be more than happy to complain about them.

You can set run to default in options.

oh damn. I didn't know that. Still wouldn't mind it being on a different button though.

>calls someone else a retard
>turns out he didn't know the difference between west and east
Like pottery.

>The uncensored trial chads
>vs the virgin bravely mobile

it feels like they just took bravely second, upped the texture res to 128x128, subdivided the model meshes, applied the enviroment shaders from Octopath and called it a new game.
Shit feels uninspired as fuck and gameplay is exactly the same. Kind of sad to be honest.

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what kinda compass are you readin', lad?

you must be 18 to post here

>go into trials of mana thread
>constant bitching about angela not smacking her ass in one of her animations
>go into bravely default 2 thread
>constant bitching about fucking schrodinger's censorship
do you people ever do anything fucking else with your lives

>cute thief girl
>bare midriff
>voiced by Yukana
It's like they made her in a lab.

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It's already "censored", as in they obviously got feedback from localizers about lewdness and decided to tone it down before development even started. Just look at the outfits in the games, compare the new White Mage and Black Mage outfits compared to what those jobs looked like in the first game.

>he still hasn't seen the thief outfit

So you can see a bit of cleavage, wow.

havent played yet
hows the revo music so far?

No, I just downloaded it 5 minutes ago

Where there differently colored snakes in the demo? Just found two other colors besides black in the assets.

It’s ok. Definitely not as good as 1. New regular battle theme is probably the best one.

honestly a little underwhelming

it shows just as much cleavage as some of the outfits that got censored in the first two games, so....
I think maybe, just maybe, the reason the job outfits look different is because they were redesigned to form different interpretations of the concepts and that the amount of censorship you claim is there is minimal at best.

And what's your excuse for Adelle's default outfit being allowed through

Seems like there will/may be 23 jobs.

>cleavage

>tummy

Look at the SKIRT LENGTH, retards

Fighting the Sandworm and holy shit, even if I perma blind it it still does like 1000 damage on the bile spew and 600 on the sandstorm.

I get it about 60% HP and it just randomizing when it oneshots two people at once.

>Why isn't a flappers dress small

Are you by chance a retard?

So, what's going to be the big twist this time? I'm betting on Gloria being evil or some shit.

They've covered exposed tummy as part of actual, confirmed censorship before, and they didn't do it here, so it seems the more likely scenario is that they didn't do anything this time and you're being hysterical over a hypothetical scenario

Do I have to play both previous games or this has no connection?

OG cast show up to fight us from using the crystals.

But turns out the crystals in this universe are good.

they're called dresses user. women wear them a lot. maybe one of the dozen+ other jobs we haven't seen will have a skirt you can coom to.

No connection at all; Until the big twist of course where the entire party is Ringabel

At most the ending will have a callback to the original game. Though it will probably be a XC2 deal where said callback doesn't really require the first game's plot to understand

Adelle is pretty cute so I might actually play this one

What the hell is her accent, it's really cute and I like her crit phrase.

More cute and funny fairies

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I want to FUCK Gloria!!!

Speed up the menu navigation a little. I couldnt find where to see how a job change impact your stats.
Change descriptions from hold button to toggle.

The game feels small on my TV, but is perfect in Handheld mode.

This, holy shit how do you deal with the Sandworm.

I beat the Thief user by spamming blind and poison, am I missing something because his HP pool was huge.

>I couldnt find where to see how a job change impact your stats.
Press - while looking a jobs

>Adelle
Is Ivalice Alliance back?

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Yea, the new turn-based is fucking things up

There is a warning at the start the demo is harder than the final game. They probably want people to push the battle system as hard as possible

How much equipment grind do I need to do? I already reached the level cap.

I understand that, but I'm level 20 and even decked out in all the defensive items a Vanguard still gets almost oneshot by Bile Spew.

I seriously feel like luck decides it; Blind isn't 100% is it?

I want to fug adele

I can already tell I'll hate Elvis

Started the demo, and even though I know the difficulty is raised I'm still having a rough time getting used to it. I forgot how easy it is to get overwhelmed by enemies in this series. I couldn't get a handle on it in the original which is why I quit back then. I really want to be able to play, but I don't know if it'll ever be able to click for me.
Oh well, worst comes to worst I'll still be rocking that REVO soundtrack.

>yfw elvis pulls a galuf

Nothing really? If you're at the cap you should be good to go. I did have the best equip but that's because I went on a stealing spree after I got the thief job.

Single attacking is usually better while you're weak.

Focus spells and weapons on weaknesses.

>drunk irish fedoraman isn't already your favorite
you are lost

It takes time to get used to his accent if you are playing dub

Is there anything actually better than the Fire Sword, Magic dagger, Earth Axe and Frost Staff?