>game never explains core mechanic
Game never explains core mechanic
dishonest game design baka
true, but game also makes sure you understand that this a game where there handholding is practically non-existent and you should try stuff
I only do what tutorial tells me
what core mechanic do they not explain?
hoping on spiked surfaces by striking downward on them
the limit breaks or whatever they are in final fantasy 12 the zodiac age. no tutorial or anything, i still don't know what's going on or what to do
Games used to encourage experimenting, but these days everything has to be spoonfed or you end up with people like OP.
are you a brainlet? You're supposed to keep chaining them together for as long as the shuffle button will allow you. The damage from consecutive ones stack.
Quickenings? You literally just hit the button prompts, m8.