It was one of my favorite games last year. That said, I don't recommend it to a Soulsborne / Nioh veteran who wants more like them.
Code Vein is pretty much "my first Souls-like".
Code Vein: Is it worth it?
So it's easy then? I wouldn't mind a casual experience after Nioh 2
It's hard enough for the average simp, but if you know your way around vidya you'll probably figure things out rather early and have an overall easy time.
You can choose to go with a companion or leave them at home. I can't comment much on soulslike difficulty since I've only played a tiny bit of dark souls/Nioh but playing with a companion felt like a nice training wheels introduction to the genre while playing solo was fairly challenging to me.
It is a rather easy experience with a companion, sometimes there will be challenges even with them helping you but in the end, it is an ok experience, and should only be bought in the intent to enjoy effectively a piece of candy that's currently overpriced for how little it has to offer.
'Easy' is a loaded term.
You get an AI companion that's actually very solid, and the game is balanced around them (e.g. bosses are very aggressive, to the point that you'll rarely get a chance to heal unless you have a companion to take the heat for a while). Also, all of your stats are tied to your Blood Code, which you can swap freely; leveling up just increases health, stamina, a bit of damage, and so on. This means that you can swap to whatever build you want to for a given boss or area.
If you want to ramp up the difficulty, you can forego having a companion. You can also try to stick with certain builds instead of switching all the time. Some people do Level 1 runs, where you never level up, and even regular enemies can one-shot you in later areas.
Otherwise, it can be as easy as you want; you can summon an additional companion alongside your AI one, and take it relatively easily.
The cosmetics are fine, though the Mia Alt and blood code with it are of decent interest, but ultimately feels like they were cut from the game to be sold separately to make us pay more for it. Especially since you will notice a gap otherwise in some spells lacking an elemental type if you are the completionist sort.
Probably the best feature of this game is how easy and enjoyable it is to be able to make use of any and all classes and intermixing them as you desire to within select limitations. That has been the one feature that I enjoyed the most out of it that needs to be adapted in more games like this.
Another thing I loved about it was how you could find new weapons and veils that are already leveled adequately to where you should be in the game as you play, and from it continue the ability to try new things as you see fit. I was baffled as to why no one has considered this when making souls-borne games.
It's bad.
From what I understand, it's an okay soulsborne game but has some really shitty DLC.
Like picture a single Bloodborne chalice dungeon as a $7 DLC