>No, you see the lack of ammo drops in Doom Eternal is a good thing because it makes you think tactically!
>What do you mean you want to use guns in a shooter game?
No, you see the lack of ammo drops in Doom Eternal is a good thing because it makes you think tactically!
have you tried getting close to them with the shotgun?
Hello retard incapable of switching weapons.
>he doesn't count his shots
Doom has always been about prioritizing targets. Always as in that was the premise of classic Doom as well. You'd take out hitscanners (soldiers) and leave the imps to take out bigger enemies, because strafing constantly lets you dodge all imp projectiles. It's the same now. Eternal furthers this mindset and in a way forces you to play that way. Now, you want to leave the zombies for later, since you're moving so fast to not get hit by other shit that unless you intentionally seek them out, they can't touch you. It's a waste of time, so you leave them so you can target them when you need ammo or health. It's further making prioritizing important. People who are reeing obviously don't think that far, they just parrot other retards.
It makes sense when 2016 could be beat only using SSG and gauss.
t. can't press C
#Filtered ;)
it's not a first person shooter it's a first person chainsawer
This is actually a really good take.