Shoot grenade at Cacodemon

>you don't like the retarded chainsaw?
>just cheat and make the game braindead easy, it's that simple
That shit wasn't this stupid on the previous game.

On nightmare the second arena in hell with three arachnotrons requires like 3 chainsaws

I never recalled only using the super shotty or railgun solely throughout Doom 2016. I may have used other guns more than others, but who cares? It's my business which guns I want to use. They already have the enemies which are weak to specific weapons, against, why restrict ammo pools on top of this?

It's a stupid design choice.

The previous game had your marmelade ass running around with 60 shotguns shells in your pocket, of course you're gonna feel the burn when you're used to having your favourite tube NEVER run out of ammo.

Let me explain this so even you can understand basic level and encounter design.

>60 maximum ammo
>Lower ammo count to 1/3rd of this.

>Solves
>Player hoarding reserves between encounters.
>Makes the player run out of ammo in encounters.
>As a result.
>Pickups become more meaningful.
>The weapon as a result can be MORE powerful
>Shotty alt-fires and SS Meathook are the result.

Chainsaw is there for ammo famine in mostly ALL (or most) of your guns. I saved up on gas and mostly used the Chainsaw to eliminate priority targets. Not chainsaw a zombie the moment my shotgun shells ran out. As i already said, if you do not want to play with ammo management being an issue, just use the cheat.

>solves
>things that were never a problem in literally any other shooter
Why attempt to fix something that isn't a fucking problem? Name 1 shooter that had to do this kind of retarded shit.

>>just cheat and make the game braindead easy, it's that simple
repeating this doesn't make the game any less retarded.

Because that way they can put players into challenging situations which will feel more rewarding?

I’m pretty sure you literally do the same thing in 2016

constantly chainsawing random enemies for ammo isn't more rewarding
The game isn't more challenging either, unless you're on a controller where switching weapons is somehow a challenge.

There's nothing challenging about looking for enemies to chainsaw (which you're immune while doing by the way, in a way making it easier actually as you get a brief pause to collect your thoughts and where you're moving to next) to get the next ammo fountain.

>that weird pop sound when you get headshot kills with the scoped heavy cannon
>the glory kill on zombies when you punch their head down into their torso like looney toons
>the grenade eating thing with cacos
bless id

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