Xenoblade thread

I'm a retard, I meant to say turn left not right

The Mechonis feeling like a dungeon wasn't a particular issue for me. After all, it is a giant robot in essence, so the structure being more linear, and systematic makes sense as an opposite of the Bionis. I think my only issue with it came from the lighting, and general textures for the place.

It feels rushed, like they just wanted something to fill the points between the hand and Agniratha, they should have put actual content between them, and not just the fight with what's his face. Personally I would like to have found some kind of abandoned autonomous town where brainless automatons still act as if it's inhabitants aren't gone.

I wonder if they'll also add that removed area from Mechonis.

It's such a let down compared to the rest of the game.