well here is the thing when I say downfall. It was where people looked into design rather than mechanics. Sonic was about going fast roller coaster ride, but then it turned into Focus on Sonics life. Gameplay suffered but not too much. Then 2 came about and improved on the sonic sections but the rest wasnt fun for a lot of people. They were still in the narrative if sonic rather than making a fun experience. 06 was the low point and they knew sonic just being there sold. Dont worry about playing as him just worry about building more useless character shit that doesnt stick.
Colors brings back some aspects with speed and the wisps were a great addition for power ups like mario but it would have been better to keep momentum going rather than platform jungle to which is more suited to mario.
Sonic as a character changed in adventure. Colors brought back the attitude that Sonic should have.
The exact moment Sonic the Hedgehog died
Generations had 10x less dialogue than Colors, and it mostly consisted of "What's this new threat we're facing?" or "Remember this place?", but Colors is in the same boat as Lost World and Forces with it's unfunny jokes and flanderization.
>Heroes was good
You have bad opinions. Goodbye.
>TRYING NEW THINGS BAD
Doesn't mean it's automatically good, either. Get your head out of your ass.
>unfunny jokes and flanderization
sonic was a joke before colors. he was the flanders in adventure and on. what the fuck you talking about?
>Colors brought back the attitude that Sonic should have
woah dude memes
>the DLC of Unleashed
nobody bought the Unleashed DLC, user
Sonic lost his soul once he started being self-aware to how awful he is
your arguement is nothing but a meme. His entire persona was snarky and attitude. Not what adventure made him out to be, that was flanderization.