Why is this game so boring? I've tried to play this shit 3 different times and each time I got to Nipton and gave up...

Why is this game so boring? I've tried to play this shit 3 different times and each time I got to Nipton and gave up. You just walk in a straight line on an empty road from one town to the next with nothing to even look at on either side but wasteland, and then when you get to the quest marker you talk to someone in order to unlock the next quest marker to tell you where to walk next, rinse and repeat. Now I'll bet someone will reply "well you don't have to follow the quest markers then zoomer" well what else am I supposed to do? Shoot geckos with Sunny Smiles? I don't feel any motivation to do any of the quests, I don't really care who shot me, I don't care whether the Powder Gangers destroy Goodsprings, I don't care what happens to Primm, and I don't want to play fucking Caravan. The only moment I found cool was when the music from Fallout 1 started playing in Nipton. Is it possible to make this game interesting? So far it just seems like a walking simulator.

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this is RPG of the decade, maybe you just don't like RPGs?

great blog fag

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Or maybe he doesn't like the decade

>i dont really care who shot me

you know who shot you from the opening movie you bait posting fuckwit

Okay then play something else? Jesus Christ, so you dont like a game? Thats fine, play a game you do like, and no, its not up to people to change your mind. I dont give a fuck what your opinion on game 'X' is.

It's just considered good because of the "funny memes". Play Fallout 3 if you want a good game. New Vegas is a railroaded story that's meant to be open world. Most of the areas are locked off, etc.

Fallout 3 doesn't have the best story but overall, it's a lot better.

>why aren't there enough epic battles in the first few quests
You literally didn't even get 10% into the game, it is impossible for you to have an actual opinion on it.
Have you considered getting an attention span?
this

play the Outer Worlds instead. its the same but better.

>RPG of the decade

Nah DS is

>Locked off
Nothing stopping you from just going north from the start except your own incompetence.

>just run past everything because they're a high level and designed to stop low levels from getting there

Yes, thank you. That's a wonderful idea.

Why is it the RPG of the decade? What makes it so special?

Not trying to blog, I'm trying to ask a serious question in an attempt to understand how others can find this game fun so maybe I can do the same.

You know what I meant, at the beginning of the game the main quest starts off with you trying to track down who shot you and figure out why they did it. My issue is that I don't really care about finding Benny, or why he shot me, it doesn't interest me.

Who are you quoting?

>you just walk in a straight line on an empty road with nothing to see on either side but wasteland
You’re in the middle of the desert after the apocalypse, what do you want to see? There’s plenty of interesting quests and areas to see if you have more than an hour of patience.

It's you

A respectable alternative
It's got CRPG depth in 3D format. And for people who are open minded and don't get hung up on animation quality or production values like normie plebs, the gunplay can be quite fun once you have a properly built character, fuck knows your average AAA shooter doesn't have weapons as satisfying as This Machine or the Hunting Rifle/Shotgun

Why should I have to wait an hour for the game to get good? Shouldn't a good game just be good from the beginning?

It's just not your kind of game. It's a post apocalyptic walking simulator with a RPG elements thrown in. I too couldn't get into it. I get bored pretty easily with games like this.

>RPG of the decade
That's not Outer Worlds.

What are some must have mods for this game?

It's a bad game and you don't have to force yourself to like it like everyone else here.

uninstall.exe

It's an extremely overrated game beloved by Obsidian fanboys. The originals Fallout 1 and Fallout 2 blow it out of the water, but the fanboys still think it's #1 despite it being boring, filled with reddit humor, and overall a shitty FPS shooter that was BROKEN on release.

my Nigga Just Got Filtered By Fallout New Vegas LOL

It's in top 10 on RPGCodex and they know about RPGs unlike you

Yeah I couldn't get into it either. Not even trying to be a contrarian edgy zoomer or anything. The story and atmosphere is interesting, yes it's awesome that you can be a cowboy or a legionary, yes there's complexity in the plot. I'll admit all of these. But the map design is just boring and shit. It didn't feel like an open world game and there was basically no immersion for me. Everything looks like a dirty sandbox and survival mode was shit easy.

You get filtered by difficulty, not boredom. Quitting a game because it's boring is just called common sense.

Personally I'd just go with community fixes, tick fix, 4gb ram patcher, enemies can miss and some other QOL mods or realistic damage mods if you feel like the combat is spongy. If it's your first playthrough definitely stop there, if it's not, I'd add restored content and maybe JSawyer mod and customize it as you want.
Being unable to grasp RPG games and calling them boring is equivalent to getting filtered by the Ogre or w/e boss early boss

>Run past
Just kill them, it's easy. A couple punches from boxing gloves knocks out a deathclaw.
Shooting cazadores in the antenna makes them frenzy into each other so you just mop them up.
It's easy, you just need to git gud.

The world isn't fun to explore on a moment to moment basis because that wasn't the focus. Play Fallout 3 if you want fun exploration.

RPGs are not designed to let you go anywhere you want to go from the get-go, maybe you played F3 as your first RPG, or Oblivion, and consider level scaling to be the norm but: it is not the norm, and, it is not good. New Vegas' world is infinitely better designed than F3s level scaled nonsensical themepark.

It is though. In F3 it's not fun to explore because you can just run randomly wherever you want and there's not much to find. In NV topography is realistic so finding a new path is fun unless you rely exclusively on fast traveling, there's also rewards like the Fat Man you can find if you take the path west of Jacobstown down to the Khans camp.

I am able to grasp RPG games, they're not remotely difficult to understand. Fallout 1 and 2 are two of my favourite games of all time, they're not boring like NV is.

You have not played either Fallout 1, or 2.

A counter-clockwise loop you're expected to walk in one direction through isn't good map design, it's basically giving up. Not having global level scaling is meaningless when the freedom you're given to navigate on your own is on the same basic level as an average JRPG for half the game.

Enemies are all boring humans

>A counter-clockwise loop you're expected to walk in one direction through isn't good map design
why?

I unironically liked F4 more than F:NV
I dunno why they decided for character movement to be this slow and distances between places to be so big. Like, literally, a big chunk of a game is just... walking.

The game might have actually been fun if that was true, instead half of the combat is picking off ants from 20 feet away while they shamble toward you at 2mph.

It's linear. Balancing a non-level scaled world is an empty accomplishment when there's only one intended way through it.

It is not a counter, clockwise, loop. You, have, not, played, the, game, or, done, so, shallowly. You can immediately ''skip'' this loop through the primm pass, for one.

Face it, you've got no argument, and haven't had on for the 10+ years that New Vegas has hurt your butt.

>It's linear
And this is bad why?

>It's linear. Balancing a non-level scaled world is an empty accomplishment when there's only one intended way through it.
AGAIN, you have not played the game, or dropped it 10 hours in. You don't follow this loop from point A to B, and even if you do, you get sent out back into the wasteland. There's also stuff to find north, south, west and east that completely gets left out of your so called ''loop''

Again, play the game, or come up with an argument that is actually feasible

And you know this how?

I played up to Freeside twice and got bored each time. I don't know if that's shallow but I'm not going to suffer through the entire game just to get internet argument points and somehow I'd expect you'd tell me I was playing wrong anyhow. It's a loop. All Primm Pass does is skip past Nipton.

RPGs are about freedom and player agency. If you're being led along by the devs through a series of preplanned sequential activities you're being funneled into, then you're playing a bad RPG. Literally every other game in the numbered series handles this better than NV.

Because it's too convenient that someone that 'finds NV boring' just happens to have FO1 and 2 as some of his favourite games. Plus if you don't have the patience for NV I'd doubt you'd get out of the first cave in 1 let alone reach Shady Sands. You're a butthurt FO3 fan regurgitating his dribble for the 500th time in the last decade, or, at best, a mindless shitposter.

>all Primm Pass does is skip the loop
Are you legit retarded? Like I said, you ran the 'loop' to freeside and now try to argue that the 'loop' is all there is to the game even though most of the content doesn't follow the 'loop'
>RPGs are about freedom and player agency
Yes. And New Vegas gives you more freedom and player agency in solving quests or dealing with people. Unlike shitty, poorly designed, Fallout 3.

I think it's much more convenient that all these assumptions you've made allow you to avoid any effort required to actually refute what I've been saying.

Fallout 2 has a pretty similar structure where you go from Arroyo, Klamath, The Den, Modoc, Vault City and then it opens up
Having a progression path does not remove player agency, you have plenty of freedom what to do as you're walking along the path to New Vegas
The only really bad part is the Come Fly With Me Quest which is extremely linear and doesn't give you much of a choice, it's half an hour of running around the same facility which is the same every time you play

What mods add better faces?

I have been refuting everything you're saying down to the T, in a professional calm manner. Could just call you a low IQ faggot but I entertain you, say thanks.

People unfortunately think that shitty stat checks is roleplaying instead of actually choosing and acting according to your morality or abilities

>Because it's too convenient that someone that 'finds NV boring' just happens to have FO1 and 2 as some of his favourite games.
Not him, but as someone who skipped over the entire middle generation of Fallout games it shouldn't be surprising. These games were a decade apart.

The loop I'm talking about is the entirety of the desert. Primm Pass is in the south of the map, it skips you past one town with a scripted encounter with the legion where they talk to you and walk away. Being able to skip an empty town isn't an answer to the overall linearity of the map.

Also, I've never played 3 and don't really care about it. I'm not the other guy you're arguing with.

>I'm a professional video game debater

It is not. You have not played NV or done it very shallowly. Whatever, skippable 'loop' you're talking about does not explore even 30% of the content the game offers.
Nah, just a professional F3 fanboi destroyer.

>"My army will lead this world to a greater future. Here is why..."
>[100 CHARISMA] That sounds retarded
>"You're right, that does sound stupid"
GOTY 11/10 BEST RPG EVER OW SHIT

>Arroyo, Klamath, The Den, Modoc, Vault City
You can go to any of those cities at pretty much any time in the beginning part of the game or skip them entirely; it's not comparable to NV where every town is a sequential waypoint on the one main highway you're supposed to follow.

And RPG fans hail this as a supreme example of roleplaying and player choice

>I have been refuting everything you're saying down to the T
No, you've just been assuming things about me based on nothing, and then refuting those assumptions.

Isn't that called a strawman?

>My issue is that I don't really care about finding Benny

Ah, so you have played this game and you're just being a faggot trolling retard. You don't learn his name until you complete the quest associated with him. Gotcha, nigger.

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It is. You can go to any of those towns any time you want in New Vegas too. You can avoid them entirely by walking around them. You can also walk straight to San Francisco or New Vegas if you want to dodge around high level enemies. The point is there is an early game progression path in both games which doesn't FORCE you to do anything, but clearly leads you in that direction and is scaled appropriately

First time I started NV, I was obviously motivated to find Benny. About an hour later, I just walked to the casino, walked up to Benny, shot him the face and the game was essentially over. There wasn't even any real consequences to starting a shoot out in the casino, just some limp dicked NPCs that could be taken out with low level weapons.

No, straw manning is simplifying or misrepresenting someone's argument and then attacking that misrepresentation. What he did is similar, but he was attacking my character rather than the things I was saying.

Benny is an iconic character, even people who haven't played the game know who he is.

>even people who haven't played the game know who he is.
doubtful

>You can avoid them entirely by walking around them.
So even though the game railroads you into the same towns one by one on the game's major highway and scales difficulty by location with the assumption you're doing quests in the one blessed order of events the devs thought up, you're still free because you can skirt by the perimeter without going in? That's barely a step above gating progression behind cutscenes and invisible walls like any linear action game.

I don't have a problem with a linear progression path in an RPG, I'm just saying, it's not any different to Fallout 2

you're confusing F:NV with Fallout 3

That's called ad-hominem right?

Sorry I'm a brainlet

Yes