requires way too much setup and other bullshit that requires searching through too many posts to figure out. also I remember that it could never find all my roms or correctly apply boxart.
Why does Retroarch feel so shitty to use compared to standalone emulators?
Nah, it categorizes your games based on platform and even has thumbnails and a search feature. After the initial scan and association, you'll never interact with the game in any way from the menu other than to press play.
the hierarchy is a little confusing but I've come to value it, there are plenty of things like your input framework and its preferences for your controller or group or whatever if you want to kind of plug n play between cores, I just think there has to be a better way to present some of this information and let the user quickly navigate between these levels and options at a glance (but the quick menu has too much in it already)
>Nah
we're both talking about the same library, right? you're describing the ideal outcome for a subset of titles which is great when it works but subject to the exact limitations I described including organizational, don't nah me I updated this and tested it last week while digging through some old fighters with friends for the weekend
Which shader? I'm using crt royale for every game 2d and 3d but I think I could do 3d better
>designed for mobile phones
>absolute pain in the ass to use with a touchscreen
Meanwhile look at PPSSPP
too many options confuse Bobo. Bobo head hurts
it takes an hour to get used to
>so many options
>can't even edit controller layout
Not him, but
>crt easymode slang
yes you can