Will Alyx be the game that finally brings VR to the mainstream?

I don't think you know what that word even means. Quick-- better google it so you can argue against me properly!

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>I don't think you know what that word even means
do you?

thinking about what? lol
spending money on your hobby? being mad you have to share half your income with a female who hardly lets you enjoy your hobbies? seething poorfag simps I cannot even imagine

why does VR movement have to be this crap teleport shit.

Couldn't they make something like the leg strap for ring fit adventure and have you jog in place to move?

>Couldn't they make something like the leg strap for ring fit adventure and have you jog in place to move?
That's a Steam application you can use
store.steampowered.com/app/798810/Natural_Locomotion/

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Good lord, you have the intelligence of a dog but none of the personality. I feel bad for you.

>no u
great argument there, pal.

Well you are being deliberately obtuse here by not understand that by fidelity I mean the full body physics.

I'll enjoy the games coming out while you "contemplate" vr marketability lmao

I think the reasoning is that a metric shitton of people bought VR for this game, and will probably need to use teleport before they get their vr legs.
Which is probably why they released three different videos to show that it's not just teleport.
That's just a theory, though.