Monkum

>EGAO
It means smile, so happiness and shit
T. salty Arc-V fag who says hello

Where do you find those people?

I enjoyed the first one. But what I liked were how these random participants with unique characteristics that with pressure would be brought to their darkest moment where they would actually kill someone.
In the second game they started creating situations where they were forcing the participants to kill. Creating dumb shit like mind control sickness or some shit where characters were forced to act completely different than normal. Why create these characters with their unique personalities if you are just going to remove their personalities for the murder and to advance the plot.
I dropped the third game near the begining when they just gave up and said "we are going to straight up kill you unless you kill someone else." How boring of a premise compared to the first game.

how do the anniemays hold up to the games?

everyone falls to despair eventually

Attached: 1586973234127.png (1000x1000, 23.35K)

Total trash and insult to the games. Just a sick joke that makes you fall into despair

>But being enclosed inside a school provides for a better murder mystery
Too bad the "mysteries" in 1 are an utter fucking joke. At least 2 and V3 tried to make some compelling cases even if it didn't always work out for one reason or another.

Social media.

>OH MY FUCKING GOD. I AM MONOKOOMING !!!

Pretty bad, mostly bat shit insane