Alright so I've been playing this game for about a day and a half now...

Alright so I've been playing this game for about a day and a half now. I'm really trying to like it but if I'm being honest, it kinda sucks ass. Not the gameplay itself, but the weird mapping system where nothing gets marked when you discover it, and how you can't fucking fast travel anywhere. Do people actually enjoy this? I don't see how you can.

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it was an old era

because it immerses you into a REAL world

there are no "map" points

any game that has map points is for retards

you actually have to learn your way around.

that's the whole point. I have never finished that game, cause i end up wandering everywhere
and i pick up side quests all over the place

game is awesome.

Isn't the elder scrolls series heavily modded, I'm sure you can find mods to improve your experience

But other games at that time had map markings and fast travel. I'm pretty sure they left that out on purpose.

I understand that but why don't caves and tombs and what not get marked after I find them? I just lost a ton of loot because I had to go to town to get healed, and now I don't know how the fuck to get back. What person wouldn't mark a cave's location in real life? That makes no sense.

I don't think there are any mods for that, I tried looking them up. I don't like using mods anyway until I've beaten the game at least once.

fuck off retard who is too stupid to grasp simple directions

You can ride one of those 100 ft tall insects to fast travel to many different areas around the map. I guess if you like easy mode of point and click to get everywhere instantly, this isnt meant for you.

because it actually is a challenge. And did you bring paper and pen with you?

do you often go hiking and have this on you?

no...well. same.

next time, bring up the map and take a screenshot. Pretty sure your using a computer right?

and there are a fuck ton of mods for morrowind.

check out
nexusmods.com/morrowind
pcgamer.com/the-best-morrowind-mods/

>old crap game is old crap
>surprisingly, the newer installments are actually improving upon it despite the insistence otherwise by people who think a thirty minute jaunt through the terrain you've already crossed with no chance for meaningful encounters is somehow 'part of the experience'
Oblivion is kind of the sweet spot. There are a lot of ways to get a lot of elements to your character, you get a sweet map and map markers, you start off with the main cities already tagged so you can start a playthrough at many different locales, there's a variety of 'quick start' ways or you can just play the plain way, the story areas have sweet (and sometimes rare) loot, and most forms of combat feel fairly efficient and functional, while hybridizing is fully possible.

Only real problem is the level up system is archaic ass sucked through a swirly straw but you get past that with mods.

Morrowind is just slow, bulky and muddier. The world is way more unique than Oblivion or Skyrim for sure, which makes exploring it slightly more mystifying, but the tradeoffs aren't worth it, in my opinion.

Simple directions my butthole

It doesn't make the game harder though. It just makes it drag on.