Thinking about getting into this game

thinking about getting into this game

i missed the boat when i was a kid

is it worth getting into?ive got nothing but time

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I wouldn't wanna get hooked on a game like that.

too time consuming??

Yes. Me and my bro and friend still play this game through once every few years, and we all have been doing that together or alone since 1993.

We love the game that much. Nothing else quite like it, and the gameplay, charm, graphics and music hold up today.

cool thing about this game is it's actually unfinished, there was supposed to be way more dialogue, enemies, and level designs but the deadline kinda just pushed it out before that. Still a great game though

A lot of those 16 bit games that worked within their graphical means are timeless. Its totally worth getting into. Its not like psx or n64 where they tried for realism based on the best current tech and some games are now eyesores.

They had a great limit. So yes. Anything that was considered great on snes is still great now and worth getting into.

yup. also, earthbound

>ywn explore the world with two QTs

quads of nostalgia

amazing game. you totally should download and play it.

You could have the game for free with an emulator

I recommend this one.

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So underrated. Obviously not on the same league as Secret of Mana or FF 3/6 or Chrono Trigger but just a league below it

That and this were my mega rpgs of that era.

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beautiful quads ands thanks user

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oh man this was such a fucking classic!

No love for terranigma? Or are you an amerifag?

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Thank you. This is another one of my favorites, along with Zelda LTTP. Takes me just to long to finish as Zelda too.

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some of you know old games

any game with a golden sphere cage as an airship? party follows in a line and the art of the game is tile based

Play Secret of Evermore instead.

>my nigga
I thought I was the only one who remembered this game
This is still my favorite soundtrack ever

Mah nigga.

It was as good as Secret of Mana, honestly. It was such a unique feel. I loved Evermore.

These three are a trilogy, for anyone wondering.

Soul Blazer is the first game, Illusion of Gaia the second, and Terranigma the third. Terranigma never came out in the states, but I played it emulated early on, and it was great.

All three are classics.

Fuck, now I wanna play some SNES RPGs.

Breath of Fire II is one of the top SNES RPGs. Any of you fags who disagree are wrong.

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Truth

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No idea which one that is, but the Lufia games are great. Lufia and Lufia II both some of the greatest SNES RPGs.

EarthBound is also top tier.

So many great ones back then.

Early age PS games were also good, namely Suikoden, Suikoden II, Wild Arms, Beyond The Beyond (above average, not great, but I think it was the very first PS RPG in the U.S.), and some others I can't think of right now.

yea i think your right on that

wild arms,holy shit now youre bringing back memories

I bought the remastered Secret of Mana for PS4 and I would highly recommend it. Updated music an graphics but it stays true to the original in gameplay and level design.

Heavily recommend suikoden and suikoden II. Tons of good recommendations in thread, though.

Amerifag reporting and we missed out with this masterpiece.

Only fags who didn't know how to emulate missed out.

>Breath of Fire II is one of the top SNES RPGs. Any of you fags who disagree are wrong.
Bottom of the B-tier.

Credit where credit's due, the opening mystery of why the community of Gate completely forgets about Ryu is an awesome start. The first encounter with Barubary is raises the stakes even further. Great.

Problem is they don't revisit any of this until the bitter end of the game.

The first half of the game is pursuing the thief that framed Bow. Ryu does everything in his power to not pursue the thief. You get 0 clues as to where the thief is until the plot of the game decides to just hand you the thief after Jean's kingdom. No catharsis.

The second half of the game almost works because you're told of a monster matching Barubary's description causing mayhem and Ryu obviously has past beef. Again, you do everything but go pursue this monster. No trace of him anywhere Eventually the game on a whim decides to just put Barubary in your path at the final stretch of the final dungeon so I'm left to believe that had he just not been there Ryu would've just gone on and forgotten entirely about killing this guy.

The main servant of Deathevan's entire plan is to open the seal at Gate and to do that he needs one from the dragon clan to be sacrificed. He does absolutely nothing to achieve this beyond out of nowhere telling Ryu he needs to go find that thief who happens to be Ryu's long lost sister. If he can just sacrifice her to open the door, why can't he just attempt to sacrifice Ryu right then and there?


Combat is alright but the only thing special about it is fusion.


BoF3 takes most of the elements in 2 and does it better. BoF4 is probably the best executed of the BoF series. BoF2 was definitely lightyears ahead of BoF1 though, so there's that.

Funny. I just restarted Secret of Evermore. Starts slow, but is worth it.

Beyond the beyond is shit.

Play through this every few years. Love the soundtrack. Good choice user!

Well I was speaking SNES RPGs. Breath of Fire III is better than IV, but IV is also great.

I'd say BoF II is A-tier, maybe low A-tier if you wanna compare in Chrono, EarthBound, and Final Fantasy IV and VI, but it's still A-tier somewhere.

To be fair, I grew up with a strong attachment to the early BoF games, since it was when I first started to get into RPGs.

My earliest games were Metroid and Zelda in a high chair at 2-3 years old. Good times.

Breath of Fire III had a great story as well, and I enjoyed the master system. That made it great.

The combos of abilities and dragons was the best part of BoF II for sure. I also liked that there was at least one hidden character. BoF III absolutely should have made Teepo a super secret, strong character.

I wish they would remake those damn games.

I agree BoF, the first, was weak, but still a classic. I would replay them all. I have, over the years, actually.

The best part about IV (spoilers for anyone who cares) was getting to choose to fight two different versions of the final battle. I really would have loved a longer arc where you go around as the true form of Ryu/Fou Lu and just fuck shit up, maybe terrorize tons of villages and fight full armies as your ultimate form.

Dude, the cute little dog companion throughout the ages? Love that guy. I had a German Shepherd growing up who I was super attached to, so when I played Evermore, little me just made like it was us against the world.

Also I really enjoyed the trading system throughout the game. I wish they elaborated on it even more and had lots of hidden quests and items to get from scavenging for exotic goods.

Nice, glad you liked it too. I never actually finished the game entirely, I was a dungeon or two out, and some puzzle part stumped me enough that I stopped trying to figure it out. I think it was something really simple too but I just got bored and jumped to another game.

Honestly, I might go back and play it. Emulating and speeding up battles to grind is great, makes older games less tedious.

I'm surprised you liked it though, most people didn't seem to ever mention Beyond The Beyond again.

I did like the characters and the battle system was pretty to watch play out.

Secret of Evermore was superior. Debate me, atheists.

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Yeah, man. I remember not being impressed at first. I almost gave up on it because I had no idea the (imo) not that great prehistoric setting would change into (imo) much more interesting environments/cultures. I fucking love Crustacia. Great score throughout the game.

Oh wait I almost forgot.

So in BoF2 Nina has a sister Mina. A first and a last.

So Mina's whole deal is that the writers didn't want you to permanently lose Nina to permanently become a giant bird and a means of travel for the party so they gave her a sister to be sacrificed in her stead.

Fine. It is slightly touching in *immediate* execution.

Problem is you use the Great Bird to fly around for like what... a dungeon or 2? Then demons fly out of Gate and permanently scare off bird Mina rendering her sacrifice rather meaningless in the grand scheme of things.


Back in BoF Nina could shift to giant bird mode at will. The entire reason why it's permanent now in BoF is because the bird peoples' bloodline got tainted with dragon dick. So either BoF Ryu gave Nina one hell of a crused orgasm or fucked every viable wench Winlan. Just sayin'.

Do you recall part of Breath of Fire 3 at the beginning where you go into a restaurant and the woman warns you not to bilk? You then promise not to but it gives you a chance to leave without paying. Then there's a sequence where you get chased by the woman and your character hides in a garbage can?

Don't mean to break your heart, but I wrote that it's shit. Not THE shit.

That music shift for the overworld, once you get the Giant Bird was great though, you have to admit it.

Also it was because you were at the end stretch of the game when you just realized how evil the thing was you were fighting. I liked that, but I can see what you mean, that it felt a bit too brief.

The whole early and mid-game was about Bow, and then recruiting everyone else, the little side quests. I hated getting Jean, and going through the body of that queen (curing her of the monsters inside), the cooking side quest shit... that WAS boring, I'll admit.

The game's battle music is some of my favorite though. Fighting Rand, and Katt, then confronting that first early boss in the coliseum? Great fun.

Breath of Fire III fighting Garr? THAT was epic, especially because you CAN beat him if you're leveled enough... at least I believe you can. You can also beat Balio and Sunder and that made grinding early on worth it, just to see those dumb whore fags go down.

>Breath of Fire II is one of the top SNES RPGs.


I never heR anything about BoF games at all, e en the PS1 games, which I think is as good S FF7

That's where I got it from

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Oh well that makes more sense hahah - yeah I don't know many who loved it. It was my very first PS RPG I got though, Suikoden and Wild Arms the next ones, but I watched my cousin (who had Beyond The Beyond first) playing it, and wanted to try it, and so it was my first. Due to that nostalgia I still like the game, but the story is nothing memorable.

Wild Arms is the best early RPG of Playstation, no question. Better than Suikoden and Suikoden II.

Wild Arms II is great but I only played halfway through and have been meaning to replay it and actually beat it. Knight Blazer was badass. Nothing beats Boomerang Flash in the first Wild Arms though.

Wild Arms also had tons of extra content, hunting for optimal equipment, the secret dungeon, the hidden bosses, etc. That made it stellar.

They should have had Boomerang Flash as a hidden character. I know Alter Code F apparently has two other characters you can get, Calamity Jane and her Butler or some shit, but fuck those characters, they don't matter. I stopped playing alter code F once I recruited them and never went back to finish. I will one day.

Also, adding other Playstation RPGs for people to try: Lunar Silver Star Story Complete, and Lunar 2: Eternal Blue.

breath of fire 1,2,3 and 4 are all worthy of your time. The gameboy advance ports of the first two added some quality of life improvements over the SNES originals

Absolutely. Good times

Oh god she could straddle my face with those thighs and that ass and suffocate me. HNNNGHHHH Nina is hot. I pretend, with that name, she's Russian and has a hot Ruski accent.

I'll warn you on one thing. If you grew up with this game and others like it, you're probably fine, but if you're more used to modern games and mechanics, the combat system is going to feel like absolute filth.

Well let me take a step back: I really enjoy the entirety of the BoF series because unlike Final Fantasy where every installment was a new world with new rules and new characters, BoF1 starts, BoF2 continues, and BoF3 finishes. It's all the same world. All dealing with the consequences of the goddess tyr/myria. The one advantage BoF4 had was being free of some of the baggage the original 3 had.

Because lemme tell you: When you write Tyr/Myria to be evil, have her spawn be literal demons, and then try to write her as simply an overbearing mother who ultimately just had the best interests of the world in mind?

It's a tough pill to swallow.

BoF3 had the strongest start but a weak ending. BoF4 had an alright start and a stronger ending. It's ironically the same beginning premise: looking for lost loved ones which ends in a tragedy. BoF3 gives Ryu and the player time to be charmed by Teepo and Rei as opposed to BoF4 Ryu is just dropped in as a side character to Nina and Crey's search for Nina's sister whom you've never met. You just don't care as much.

Though Teepo chose his fate. Nina's sister didn't which does make her outcome more bitter.
Anyway, yeah I grew up with FF4, but I would put it middle B. FF6 is definitely A+. Chorno Trigger A+ too. Never played EarthBound but I hear no end of it's praise.

Only that you can speed around easily, that's all I recall them adding. Is there anything else they added that's worth playing those over the regular? 'cause I started Breath of Fire II the other day on VBA (GBA emulator) and the graphics are just so blocky and shitty that even if there are QoL improvements, I can't see them outweighing the shit graphics.

Are there extra characters? Dragon forms? Post-game dungeons? Super hard bosses to hunt down? What did they really add? If there is a lot that's worth it, then I might deal with the graphics and replay the games there.

double EXP and triple money in GBA versions. you might prefer to just play the ssnes roms with cheatcodes

It's pretty great but largely cuz I can appreciate it having played it when it released.
Music is still great, but the gameplay doesn't hold up as much as I'd like it too. It's generally clunky and either you end up spamming magic, or getting magic spammed at you, I'm super super under playing the combat but I just don't think anyone who didn't play like PS1 or something would really be able to enjoy it. You can totally skip 90% of the encounters. The story isn't anything more than generic jrpg stuff, the characters and quirky moments everyone has together occasionally are largely what keeps moving things forward and enjoyable.

Terrible bugs aside the remake wasn't too bad and some of the worse bugs have been patched.

That dialogue still exists in the original Japanese version of the game. The translation job was rushed to meet the release deadline.

I have the actual game and still play it now and then.

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See, I liked the religious aspect of Breath of Fire III. She wasn't simply an overbearing mother, she was a goddess who wanted to return the decadent world back to Eden, but sacrifices needed to be made for that, and you're confronted with that simple, "HUMANS CAN'T FIGURE IT OUT, DON'T JUST WIPE US OUT, LET US MAKE OUR MISTAKES!" plot that many, many games go through.

I really liked turning around and having to fight Teepo in the end there. If I could rewrite the end, I would say you fight Teepo, and he becomes cast away by the Goddess. Then you have the choice to fight her there, or leave to find Teepo. If you leave you can recruit him as the final character who helps you decimate the final battle, but only because by doing so he unlocks her true form, allowing her not to just get out of your way but to fully eviscerate her, allowing Teepo to step up as a true God. Then the game would have a final final dungeon where every encounter is actually regular fights that have all the game's bosses, super powered up. Basically one epic final showdown where you need to use all your characters in separate groups, and if any one of them die along the way, you get kicked all the way out. Something insanely difficult.

Then the game ends with you having to completely slaughter and wipe out your childhood friend who became a megalomaniac God.

Man they need to let me rewrite these games and give me legal carte blanche.

breath of fire IV has a weird but good soundtrack.
the main battle theme is drum n bass meets indian sitar

Shit, yeah.

I still have no fucking clue why they went through the trouble of translating the game for the European market, but never bothered to release it in North America. Bizarre.

This also kind of suffers from the "getting magic locked in combat" syndrome too, but in reverse, it's melee. Still easily one of my 10 GOATs

Kinda starts to drag on once you hit the pyramid, but still pretty fucking kino. Shit I'd recommend it just for the raft scene. That flying fortress, that pig, fuck I might go play this rn.

I wouldn't even cheat code it I would just hold speed up button and auto attack. Find an area your characters can fight 50+ battles without having to heal, watch tv while running up and down and mashing A or auto battle. In 30 min you'll have plenty of levels and then you'll never die in battle. Rinse and repeat. I was level 30 or so before I fought that first major boss with Katt and Rand.

if the game doesn't add any new dragon forms or extra, then meh.

I guess dragon quarter and the shitty cellphone game killed the BOF series

Yes, it was. Well, that was Fou Lu's battle theme only, I think. It was certainly great. The end of the game has some sick final boss music too.

Beyond the Beyond was my first PS1 game as well. Thos coming off the glorious SNES RPGs set the bar really high. I remember never having a reason to care about the characters or anything.

Gaia may drag at points, but the best part was hunting all those statues or whatever (or golden idols, was it?) to unlock all the best stuff. I love aspects like that throughout action RPGs.

The SoM rom extracted from the nintendo switch collection is supposedly more accurately translated that the original

>I'd say BoF II is A-tier, maybe low A-tier if you wanna compare in Chrono, EarthBound, and Final Fantasy IV and VI, but it's still A-tier somewhere.
Not him but I have to put it in B just from all the back tracking and over world walking. Excellent game but a god damn slog, still have the old cart tho.

Checked.

Yeah the music in BoF2 is really reminiscent of early Capcom and I do like it.

Unfortunately Garr is immortal during the coliseum fight. Balio and Sunder are immortal until Stallion. There is one fight with Balio and Sunder when they initially kidnap Nina in the Windian dungeons that you can force them to flee but it ain't easy.

I liked the coliseum in BoF2. I *LOVED* the coliseum in BoF3. Hell the only time I didn't have fun in the first half of BoF3 is Rhapala. It is the very definition of RPG padding. Game got cool again and stayed cool right through finding Rei. Then the game starts slowly declining.

Oh, they did for sure. I heard DQ wasn't horrible, but I never played it. It got a bad wrap because you were limited in your resources and could lose easily, so it wasn't your standard approach. They could have just made another console game in standard RPG style and we all could have got it back on track.

I only heard about the JPN only cell phone debacle a couple years ago, and it hurt my heart.

Seriously let's get a list going right now of games that got tanked by bad choices that we should have with us today. RPGs only. I'm sure we can come up with a TON more that deserve to be making new iterations to this gay. I'm SICK of all the Final Fantasy shit, those games peaked awhile ago.

Just do it and get it over with, pussy.

GBA versions music/sound is way off, and dat comfy BoF2 fishing theme should never be touched.
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Yeah, the characters were generic fantasy heros helping the young boy on his way. Thing is, it felt wholesome and enjoyable. The battles were engaging enough and went very smooth so they didn't feel long and boring. The battle animations were nice, and the music was good enough.

It's B-tier for sure but it's worth playing if you love RPGs in general, if anything just to see wehre it faltered.

Yeah, well we had emulated fan translations years ago, long before you had any of these new consoles. ZSNES fans of Secret of Mana translated it with a much more flowing dialogue that sounds more real, rather than the stunted, broken flow they tried for with the original import.

Great game. A bit annoying how you level up. Terrible ending.

I’d place it just under FF3 and Chrono Trigger. FF3’s ending wasn’t great but far superior to secret of Mana.

I dunno that some back tracking deems it worthy of a drop in tier, that's all. You DO get Jean the giant frog to leap everywhere quickly, and you can't get attacked as him. That's about halfway through. So by then you don't backtrack much. Any backtracking is recruiting old characters again, and then making sure you're onto your next lead, to figure out why things are going to shit everywhere. I see it more as a detective part of the game, so it didn't bother me much.

village building was fun in the BOF games, 2 especially.

I heard the original translator had just two weeks to do the entire game.

That he managed to meet the deadline at all is impressive, and I say that as a translator.

Rei was my favorite character, next to Ryu. I loved how he was a fucking BEAST (literally) and fought better alone. Then when you first get him back he attacks your party too because of his crippling methamphetamine addiction until it wears off. Great times.

quads of truth. who am I to question, I am but a simple man.

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rinpoo turned me furry

I also remember getting completely stuck at some point. As in, I literally couldn't figure out how to advance the game.

Huh... rewriting BoF3... man what would I even do?

I think the first thing I'd change is Rhapala. Either the lighthouse there is built on top of ancient brood ruins that directly relate to Tyr/Myria, the guardians, The Urkan religion, or all of the above. Because that religion literally has nothing to offer than to waste the player's time.

I liked the pressure Balio and Sunder kept on the party. I guess what I'd do is have the King take Nina's absence from the castle once the party reaches the Windian checkpoint to be kidnapping by Ryu and the party. So instead of Balio and Sunder trying to hunt you down it's the Windian forces.

Because, seriously, nothing fucking happens in Rhapala.

When the party reaches Mt. Zublo and there's that crazy old guy? Probably have the Windian forces waiting there to ambush Ryu. There's the stereotypical "Ryu's not a bad dragon!" spiel Nina would give to defend him. Windian forces ain't having that. Out of fucking nowhere this old guy comes in and has his giant monsters eat the windian forces and knock them into the lava which in the future is all going to be pinned on Ryu and going to make the King's hatred of Ryu make all the more sense later.

Make the old guy be a brood or heavily related to he brood.

From there Nina would have her belief about the Brood not being all evil shaken. When you go to recruit her in the future, her dad's constant shitting on Ryu's character starts to poison her mind a bit.

That would probably be my first major change.

III had the fairy village, which was more fun because you had more options to get from it... but yes, Township in Breath of Fire II was amazing. With that you could fly everywhere, and recruit various merchants who would give various tiers of items. Some were OP.

Was it when you're looking for the imposter frog character and have to go into sewers and other random shit to find him? Then backtrack to some witches? That part was my least favorite in BoF II for sure.

I'll read your whole post in a minute, making dinner, but yeah let's exchange info somehow and discuss ways to rewrite aspects of the games. I'm doing fan projects as we speak but I need people who would be better with graphics. I'm good with music, I can also hire out OCRemix dudes who are more than willing to help with this, and then some level design people. The storyline itself I would most oversee. I generally have a very keen eye for good stories, plot holes, and ways to fix things up that would likely please most people but having another one or two people to do this with would be ideal, bouncing ideas off one another.

The main thing is I would have to release it as something not with the exact Breath of Fire title unless we can find loopholes or get legal permissions.

Anyone with more ideas how to make fan-based updates to full, legally owned games, get at me.